2022-05-30 20:34:58 +02:00
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Cercado = {}
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2022-06-01 23:34:30 +02:00
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-- configuracion tamaño
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Cercado.filas = 4
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Cercado.columnas = 6
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--inicialización tablas para os tiles do cercado
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2022-06-27 23:48:45 +02:00
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vsi1 = {x=0, y=0, width=50, height=50}
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vsd1 = {x=0, y=0, width=50, height=50}
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vii1 = {x=0, y=0, width=50, height=50}
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vid1 = {x=0, y=0, width=50, height=50}
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vli1 = {x=0, y=0, width=50, height=50}
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vli2 = {x=0, y=0, width=50, height=50}
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vld1 = {x=0, y=0, width=50, height=50}
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vld2 = {x=0, y=0, width=50, height=50}
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vfo1 = {x=0, y=0, width=50, height=50}
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vfo2 = {x=0, y=0, width=50, height=50}
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vfo3 = {x=0, y=0, width=50, height=50}
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vfo4 = {x=0, y=0, width=50, height=50}
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vfr1 = {x=0, y=0, width=50, height=50}
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vfr2 = {x=0, y=0, width=50, height=50}
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2022-06-01 23:34:30 +02:00
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-- imaxen de cada tile
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2022-06-27 23:48:45 +02:00
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vsi1.sprite = love.graphics.newImage("img/valla-sup-ida.png")
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vsd1.sprite = love.graphics.newImage("img/valla-sup-dta.png")
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vii1.sprite = love.graphics.newImage("img/valla-inf-ida.png")
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vid1.sprite = love.graphics.newImage("img/valla-inf-dta.png")
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vli1.sprite = love.graphics.newImage("img/valla-lat-ida.png")
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vli2.sprite = love.graphics.newImage("img/valla-lat-ida.png")
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vld1.sprite = love.graphics.newImage("img/valla-lat-dta.png")
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vld2.sprite = love.graphics.newImage("img/valla-lat-dta.png")
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vfo1.sprite = love.graphics.newImage("img/valla-fondo.png")
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vfo2.sprite = love.graphics.newImage("img/valla-fondo.png")
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vfo3.sprite = love.graphics.newImage("img/valla-fondo.png")
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vfo4.sprite = love.graphics.newImage("img/valla-fondo.png")
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vfr1.sprite = love.graphics.newImage("img/valla-frente.png")
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vfr2.sprite = love.graphics.newImage("img/valla-frente.png")
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2022-06-01 23:34:30 +02:00
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2022-05-30 20:34:58 +02:00
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function Cercado:new(x, y)
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2022-06-01 23:34:30 +02:00
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-- self.sprite = love.graphics.newImage("img/cercado.png")
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self.tiles = {
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2022-06-27 23:48:45 +02:00
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{vsi1,vfo1,vfo2,vfo3,vfo4,vsd1},
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{vli1, 'x', 'x', 'x', 'x',vld1},
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{vli2, 'x', 'x', 'x', 'x',vld2},
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{vii1,vfr1, 'x', 'x',vfr2,vid1},
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2022-06-01 23:34:30 +02:00
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}
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-- self.width = self.sprite:getWidth()
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-- self.height = self.sprite:getHeight()
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self.width = 300 -- cada bloque 50x50 px
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self.height = 240
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2022-05-30 20:34:58 +02:00
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self.x = x-self.width/2
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self.y = y-self.height/2
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self.speed = 2
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2022-06-27 23:48:45 +02:00
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-- Xenera as físicas para cada tile do cercado
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2022-06-01 23:34:30 +02:00
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Y = self.y
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blockSize = 50
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2022-06-27 23:48:45 +02:00
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for f = 1,table.getn(self.tiles) do
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2022-06-01 23:34:30 +02:00
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X = self.x
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2022-06-27 23:48:45 +02:00
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for c = 1,table.getn(self.tiles[f]) do
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if self.tiles[f][c].sprite then
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-- actualiza coordenadas
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self.tiles[f][c].x = X
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self.tiles[f][c].y = Y
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-- asocia físicas
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self.tiles[f][c].body = love.physics.newBody(world, X+25, Y+25)
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self.tiles[f][c].shape = love.physics.newRectangleShape(30,30)
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self.tiles[f][c].fixture = love.physics.newFixture(self.tiles[f][c].body, self.tiles[f][c].shape)
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2022-06-01 23:34:30 +02:00
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end
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X = X + blockSize
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end
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Y = Y + blockSize
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end
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2022-06-27 23:48:45 +02:00
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return self
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end
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function Cercado:draw()
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-- recorrese a tabla dos tiles
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for f = 1,table.getn(self.tiles) do
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for c = 1,table.getn(self.tiles[f]) do
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if self.tiles[f][c].sprite then
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-- dibuxa
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love.graphics.polygon("fill",
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self.tiles[f][c].body:getWorldPoints(
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self.tiles[f][c].shape:getPoints()
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))
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love.graphics.draw(self.tiles[f][c].sprite, self.tiles[f][c].x, self.tiles[f][c].y)
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end
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end
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end
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2022-05-30 20:34:58 +02:00
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end
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