npcs, listado nas salas dos npc e mirar npc
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@ -1 +1 @@
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-- This file should undo anything in `up.sql`
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TRUNCATE TABLE object;
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1
migrations/2022-09-15-133454_create_npc/down.sql
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1
migrations/2022-09-15-133454_create_npc/down.sql
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DROP TABLE npc
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10
migrations/2022-09-15-133454_create_npc/up.sql
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10
migrations/2022-09-15-133454_create_npc/up.sql
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CREATE TABLE npc (
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tag varchar(100) NOT NULL,
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nombre varchar(100) NOT NULL,
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descripcion varchar(2048) NOT NULL,
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location varchar(100) NOT NULL,
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ca int NOT NULL,
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ba int NOT NULL,
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hp int NOT NULL,
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CONSTRAINT PK_Player PRIMARY KEY (tag)
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)
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1
migrations/2022-09-15-134151_populate_npc/down.sql
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1
migrations/2022-09-15-134151_populate_npc/down.sql
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TRUNCATE TABLE npc;
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5
migrations/2022-09-15-134151_populate_npc/up.sql
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5
migrations/2022-09-15-134151_populate_npc/up.sql
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INSERT INTO npc
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(tag, nombre, descripcion, location, ca, ba, hp)
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VALUES
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('npc0', 'babosa', 'Babosa nuclear, suelta baba radiactiva.', '1', 10, 1, 8),
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('npc1', 'tentaculo', 'Tentáculo bailarín.', '2', 12, 1, 4);
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@ -5,6 +5,7 @@ pub mod objects;
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pub mod schema;
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pub mod models;
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pub mod database;
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pub mod npc;
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// use crate::player::Player;
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use crate::rlib::set_player;
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@ -3,6 +3,7 @@ use crate::schema::*;
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#[derive(Queryable)]
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#[diesel(table_name = location)]
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#[diesel(primary_key(tag))]
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pub struct RLocation {
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pub tag: String,
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pub nombre: Option<String>,
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@ -17,6 +18,7 @@ pub struct RLocation {
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#[derive(Queryable, Insertable)]
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#[diesel(table_name = object)]
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#[diesel(primary_key(tag))]
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pub struct RObject {
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pub tag: String,
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pub nombre: String,
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@ -25,18 +27,6 @@ pub struct RObject {
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pub peso: i32,
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}
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// #[derive(Queryable, Insertable)]
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// #[diesel(table_name = npc)]
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// pub struct Rnpc {
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// pub tag: String,
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// pub nombre: String,
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// pub descripcion: String,
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// pub location: String,
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// pub ca: i32,
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// pub ba: i32,
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// pub hp: i32,
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// }
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#[derive(Queryable, Insertable, AsChangeset)]
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#[diesel(table_name = player)]
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#[diesel(primary_key(tag))]
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@ -49,3 +39,16 @@ pub struct Player {
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pub ba: i32,
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pub hp: i32,
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}
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#[derive(Queryable, Insertable)]
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#[diesel(table_name = npc)]
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#[diesel(primary_key(tag))]
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pub struct Rnpc {
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pub tag: String,
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pub nombre: String,
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pub descripcion: String,
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pub location: String,
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pub ca: i32,
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pub ba: i32,
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pub hp: i32,
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}
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22
src/npc.rs
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22
src/npc.rs
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use crate::models::*;
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use diesel::prelude::*;
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use crate::database::establish_connection;
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//get_npc_here trae da base de datos o npc polo nome e a pegatina da sala actual
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pub fn get_npc_here(pegatina: String, nome: String) -> Result<Rnpc, diesel::result::Error> {
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use crate::schema::npc::dsl::*;
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let conn = &mut establish_connection();
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npc
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.filter(location.eq(pegatina))
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.filter(nombre.eq(nome))
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.first(conn)
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}
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// get_npcs trae da base de datos todos os npcs de unha localización
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pub fn get_npcs(pegatina: String) -> Result<Vec<Rnpc>, diesel::result::Error> {
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use crate::schema::npc::dsl::*;
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let conn = &mut establish_connection();
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npc
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.filter(location.eq(pegatina))
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.get_results(conn)
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}
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@ -1,4 +1,5 @@
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use crate::objects::get_object_here;
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use crate::npc::{get_npc_here, get_npcs};
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use crate::models::*;
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use diesel::prelude::*;
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@ -6,13 +7,26 @@ use crate::database::establish_connection;
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pub fn execute_look(player: &mut Player, nombre: &str) -> String {
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let output: String;
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let mut output: String;
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let player_location = &player.location;
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let location = get_location(player_location.to_string());
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if nombre == "sala" {
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if player_location.as_str() != "" {
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output = String::from(location.unwrap().descripcion);
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// agregar á salida os npcs que esteñan na sala
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let npcs = get_npcs(player_location.to_string());
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if npcs.is_ok() && npcs.as_ref().unwrap().len() > 0 {
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output.push_str("\n---\nTambién ves:\n");
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for objeto in npcs.unwrap() {
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let mut nombre = "- ".to_string();
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nombre.push_str(&objeto.nombre);
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nombre.push_str("\n");
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output.push_str(&nombre);
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}
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}
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} else {
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output = String::from("Navengado el ether!");
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}
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@ -22,7 +36,13 @@ pub fn execute_look(player: &mut Player, nombre: &str) -> String {
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if objeto.is_ok() {
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output = String::from(objeto.unwrap().descripcion);
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} else {
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output = String::from("No encuentro lo que quieres mirar.");
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// non é un obxeto ou non existe, proba con npc
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let npc = get_npc_here(player_location.to_string(), nombre.to_string());
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if npc.is_ok() {
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output = String::from(npc.unwrap().descripcion);
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} else {
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output = String::from("No encuentro lo que quieres mirar.");
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}
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}
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} else {
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output = String::from("Qué quieres mirar?");
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@ -14,6 +14,18 @@ diesel::table! {
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}
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}
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diesel::table! {
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npc (tag) {
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tag -> Varchar,
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nombre -> Varchar,
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descripcion -> Varchar,
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location -> Varchar,
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ca -> Integer,
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ba -> Integer,
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hp -> Integer,
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}
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}
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diesel::table! {
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object (tag) {
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tag -> Varchar,
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@ -38,6 +50,7 @@ diesel::table! {
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diesel::allow_tables_to_appear_in_same_query!(
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location,
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npc,
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object,
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player,
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);
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