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serxoz 2022-05-28 00:05:01 +02:00
commit f43e0c25b2
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README.md Normal file
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# Ovellas
Xogo de pastorear ovellas

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TODO Normal file
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- muros
- comprobación perímetro cercado (ovella dentro?)
- puntuación e tempo en completar

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entidades/ovella.lua Normal file
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Ovella = {}
local OvellaMT = {__index = Ovella}
function Ovella:new(id, x, y)
local instance = {}
instance.id = id
instance.sprite = love.graphics.newImage("img/ovella.png")
instance.width = instance.sprite:getWidth()
instance.height = instance.sprite:getHeight()
instance.x = x-instance.width/2
instance.y = y-instance.height/2
instance.speed = 1
return setmetatable(instance, OvellaMT)
end
function Ovella:update(pastor)
-- vector
local X = pastor.x - self.x;
local Y = pastor.y - self.y;
distancia = math.sqrt(math.pow(X, 2) + math.pow(Y, 2));
--normalizase o vector
X = X / distancia;
Y = Y / distancia;
-- redondease ó int máis cercano
if X < 0 then
X = math.floor(X - 0.5);
else
X = math.floor(X + 0.5);
end
if Y < 0 then
Y = math.floor(Y - 0.5);
else
Y = math.floor(Y + 0.5);
end
-- velocidade
dX = X * self.speed;
dY = Y * self.speed;
if distancia < DISTANCIA then
-- movemento
-- FIXME comprobar que non se vai de marxenes e non choca con muros
self.x = self.x - dX;
self.y = self.y - dY;
end
end
function Ovella:draw()
love.graphics.draw(self.sprite, self.x, self.y)
end
return Ovella

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entidades/pastor.lua Normal file
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Pastor = {}
function Pastor:new(x, y)
self.sprite = love.graphics.newImage("img/pastor.png")
self.width = self.sprite:getWidth()
self.height = self.sprite:getHeight()
self.x = x-self.width/2
self.y = y-self.height/2
self.speed = 2
return self
end
function Pastor:update(dt)
local width, height, flags = love.window.getMode();
width = width - self.width
height = height - self.height
if love.keyboard.isDown("up") and self.y > 0 then
self.y = self.y - self.speed
end
if love.keyboard.isDown("down") and self.y < height then
self.y = self.y + self.speed
end
if love.keyboard.isDown("left") and self.x > 0 then
self.x = self.x - self.speed
end
if love.keyboard.isDown("right") and self.x < width then
self.x = self.x + self.speed
end
end
function Pastor:draw()
love.graphics.draw(self.sprite, self.x, self.y)
end

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lib/inspect.lua Normal file
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local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 then local p, m = pcall(require, 'compat53.module'); if p then _tl_compat = m end end; local math = _tl_compat and _tl_compat.math or math; local string = _tl_compat and _tl_compat.string or string; local table = _tl_compat and _tl_compat.table or table
local inspect = {Options = {}, }
inspect._VERSION = 'inspect.lua 3.1.0'
inspect._URL = 'http://github.com/kikito/inspect.lua'
inspect._DESCRIPTION = 'human-readable representations of tables'
inspect._LICENSE = [[
MIT LICENSE
Copyright (c) 2022 Enrique García Cota
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
inspect.KEY = setmetatable({}, { __tostring = function() return 'inspect.KEY' end })
inspect.METATABLE = setmetatable({}, { __tostring = function() return 'inspect.METATABLE' end })
local tostring = tostring
local rep = string.rep
local match = string.match
local char = string.char
local gsub = string.gsub
local fmt = string.format
local function rawpairs(t)
return next, t, nil
end
local function smartQuote(str)
if match(str, '"') and not match(str, "'") then
return "'" .. str .. "'"
end
return '"' .. gsub(str, '"', '\\"') .. '"'
end
local shortControlCharEscapes = {
["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v", ["\127"] = "\\127",
}
local longControlCharEscapes = { ["\127"] = "\127" }
for i = 0, 31 do
local ch = char(i)
if not shortControlCharEscapes[ch] then
shortControlCharEscapes[ch] = "\\" .. i
longControlCharEscapes[ch] = fmt("\\%03d", i)
end
end
local function escape(str)
return (gsub(gsub(gsub(str, "\\", "\\\\"),
"(%c)%f[0-9]", longControlCharEscapes),
"%c", shortControlCharEscapes))
end
local function isIdentifier(str)
return type(str) == "string" and not not str:match("^[_%a][_%a%d]*$")
end
local flr = math.floor
local function isSequenceKey(k, sequenceLength)
return type(k) == "number" and
flr(k) == k and
1 <= (k) and
k <= sequenceLength
end
local defaultTypeOrders = {
['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
['function'] = 5, ['userdata'] = 6, ['thread'] = 7,
}
local function sortKeys(a, b)
local ta, tb = type(a), type(b)
if ta == tb and (ta == 'string' or ta == 'number') then
return (a) < (b)
end
local dta = defaultTypeOrders[ta] or 100
local dtb = defaultTypeOrders[tb] or 100
return dta == dtb and ta < tb or dta < dtb
end
local function getKeys(t)
local seqLen = 1
while rawget(t, seqLen) ~= nil do
seqLen = seqLen + 1
end
seqLen = seqLen - 1
local keys, keysLen = {}, 0
for k in rawpairs(t) do
if not isSequenceKey(k, seqLen) then
keysLen = keysLen + 1
keys[keysLen] = k
end
end
table.sort(keys, sortKeys)
return keys, keysLen, seqLen
end
local function countCycles(x, cycles)
if type(x) == "table" then
if cycles[x] then
cycles[x] = cycles[x] + 1
else
cycles[x] = 1
for k, v in rawpairs(x) do
countCycles(k, cycles)
countCycles(v, cycles)
end
countCycles(getmetatable(x), cycles)
end
end
end
local function makePath(path, a, b)
local newPath = {}
local len = #path
for i = 1, len do newPath[i] = path[i] end
newPath[len + 1] = a
newPath[len + 2] = b
return newPath
end
local function processRecursive(process,
item,
path,
visited)
if item == nil then return nil end
if visited[item] then return visited[item] end
local processed = process(item, path)
if type(processed) == "table" then
local processedCopy = {}
visited[item] = processedCopy
local processedKey
for k, v in rawpairs(processed) do
processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY), visited)
if processedKey ~= nil then
processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey), visited)
end
end
local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE), visited)
if type(mt) ~= 'table' then mt = nil end
setmetatable(processedCopy, mt)
processed = processedCopy
end
return processed
end
local function puts(buf, str)
buf.n = buf.n + 1
buf[buf.n] = str
end
local Inspector = {}
local Inspector_mt = { __index = Inspector }
local function tabify(inspector)
puts(inspector.buf, inspector.newline .. rep(inspector.indent, inspector.level))
end
function Inspector:getId(v)
local id = self.ids[v]
local ids = self.ids
if not id then
local tv = type(v)
id = (ids[tv] or 0) + 1
ids[v], ids[tv] = id, id
end
return tostring(id)
end
function Inspector:putValue(v)
local buf = self.buf
local tv = type(v)
if tv == 'string' then
puts(buf, smartQuote(escape(v)))
elseif tv == 'number' or tv == 'boolean' or tv == 'nil' or
tv == 'cdata' or tv == 'ctype' then
puts(buf, tostring(v))
elseif tv == 'table' and not self.ids[v] then
local t = v
if t == inspect.KEY or t == inspect.METATABLE then
puts(buf, tostring(t))
elseif self.level >= self.depth then
puts(buf, '{...}')
else
if self.cycles[t] > 1 then puts(buf, fmt('<%d>', self:getId(t))) end
local keys, keysLen, seqLen = getKeys(t)
puts(buf, '{')
self.level = self.level + 1
for i = 1, seqLen + keysLen do
if i > 1 then puts(buf, ',') end
if i <= seqLen then
puts(buf, ' ')
self:putValue(t[i])
else
local k = keys[i - seqLen]
tabify(self)
if isIdentifier(k) then
puts(buf, k)
else
puts(buf, "[")
self:putValue(k)
puts(buf, "]")
end
puts(buf, ' = ')
self:putValue(t[k])
end
end
local mt = getmetatable(t)
if type(mt) == 'table' then
if seqLen + keysLen > 0 then puts(buf, ',') end
tabify(self)
puts(buf, '<metatable> = ')
self:putValue(mt)
end
self.level = self.level - 1
if keysLen > 0 or type(mt) == 'table' then
tabify(self)
elseif seqLen > 0 then
puts(buf, ' ')
end
puts(buf, '}')
end
else
puts(buf, fmt('<%s %d>', tv, self:getId(v)))
end
end
function inspect.inspect(root, options)
options = options or {}
local depth = options.depth or (math.huge)
local newline = options.newline or '\n'
local indent = options.indent or ' '
local process = options.process
if process then
root = processRecursive(process, root, {}, {})
end
local cycles = {}
countCycles(root, cycles)
local inspector = setmetatable({
buf = { n = 0 },
ids = {},
cycles = cycles,
depth = depth,
level = 0,
newline = newline,
indent = indent,
}, Inspector_mt)
inspector:putValue(root)
return table.concat(inspector.buf)
end
setmetatable(inspect, {
__call = function(_, root, options)
return inspect.inspect(root, options)
end,
})
return inspect

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main.lua Normal file
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require "socket" -- para o tempo en milisengundos
require("entidades/pastor")
require("entidades/ovella")
inspect = require 'lib.inspect'
-- configuracion
OVELLAS = 6
DISTANCIA = 70
function love.conf(t)
t.console = true --activa salida por consola para debug con print()
end
-- globales
ovellas = {}
-- inicia os recursos, execútase ó cargar o xogo
function love.load()
local width, height, flags = love.window.getMode();
local BORDER = 100; -- pixeles de borde para non xenerar ovellas nos marxes
-- imaxes
background = love.graphics.newImage("img/fondo.png")
cercado = love.graphics.newImage("img/cercado.png")
-- fonte
local f = love.graphics.newFont(12)
love.graphics.setFont(f)
-- entidades
player = Pastor:new(width/2, height/2)
-- ovellas con posicios aleatorias
for i=1,OVELLAS do
-- print(i)
math.randomseed(os.time()+i)
local x = math.random(1 + BORDER, width - BORDER);
local y = math.random(1 + BORDER, height - BORDER);
-- print(x, y)
ovella = Ovella:new(i, x, y)
table.insert(
ovellas,
ovella
)
end
end
-- dibuxa
function love.draw()
-- fondo
for i = 0, love.graphics.getWidth() / background:getWidth() do
for j = 0, love.graphics.getHeight() / background:getHeight() do
love.graphics.draw(background, i * background:getWidth(), j * background:getHeight())
end
end
-- cercado
cercadoX = (love.graphics.getWidth() - cercado:getWidth()) / 2
cercadoY = (love.graphics.getHeight() - cercado:getHeight()) / 2
love.graphics.draw(cercado, cercadoX, cercadoY)
-- pastor
player:draw()
-- ovellas
for i = 1, #ovellas,1 do --itera sobre cada ovella na tabla
-- print(inspect(ovellas[i]))
ovellas[i]:draw()
end
love.graphics.print("Ovellas recollidas: 0", 10, 10)
end
function love.update(dt)
--- update player object
player:update(dt)
-- update ovella object
for i = 1, #ovellas,1 do --itera sobre cada ovella na tabla
ovellas[i]:update(player)
end
end