From 7c44a2479c58f9d95795cef27ea3cd56c662017b Mon Sep 17 00:00:00 2001 From: serxoz Date: Wed, 5 Apr 2023 10:15:59 +0200 Subject: [PATCH] =?UTF-8?q?configuraci=C3=B3n=20personalizada?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .gitignore | 2 - config.h | 1618 ++++++++++++++++++++++++++++++++++++++++++++++++++++ patches.h | 1260 ++++++++++++++++++++++++++++++++++++++++ 3 files changed, 2878 insertions(+), 2 deletions(-) create mode 100644 config.h create mode 100644 patches.h diff --git a/.gitignore b/.gitignore index ca093f8..ffa2b81 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,3 @@ *.o dwm dwm-msg -config.h -patches.h diff --git a/config.h b/config.h new file mode 100644 index 0000000..09840f6 --- /dev/null +++ b/config.h @@ -0,0 +1,1618 @@ +/* See LICENSE file for copyright and license details. */ + +/* appearance */ +#if ROUNDED_CORNERS_PATCH +static const unsigned int borderpx = 0; /* border pixel of windows */ +static const int corner_radius = 10; +#else +static const unsigned int borderpx = 3; /* border pixel of windows */ +#endif // ROUNDED_CORNERS_PATCH +static const unsigned int snap = 32; /* snap pixel */ +#if SWALLOW_PATCH +static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ +#endif // SWALLOW_PATCH +#if NO_MOD_BUTTONS_PATCH +static int nomodbuttons = 1; /* allow client mouse button bindings that have no modifier */ +#endif // NO_MOD_BUTTONS_PATCH +#if VANITYGAPS_PATCH +static const unsigned int gappih = 10; /* horiz inner gap between windows */ +static const unsigned int gappiv = 10; /* vert inner gap between windows */ +static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ +static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */ +static const int smartgaps_fact = 1; /* gap factor when there is only one client; 0 = no gaps, 3 = 3x outer gaps */ +#endif // VANITYGAPS_PATCH +#if AUTOSTART_PATCH +static const char autostartblocksh[] = "autostart_blocking.sh"; +static const char autostartsh[] = "autostart.sh"; +static const char dwmdir[] = "dwm"; +static const char localshare[] = ".local/share"; +#endif // AUTOSTART_PATCH +#if BAR_ANYBAR_PATCH +static const int usealtbar = 1; /* 1 means use non-dwm status bar */ +static const char *altbarclass = "Polybar"; /* Alternate bar class name */ +static const char *altbarcmd = "$HOME/bar.sh"; /* Alternate bar launch command */ +#endif // BAR_ANYBAR_PATCH +#if BAR_HOLDBAR_PATCH +static const int showbar = 0; /* 0 means no bar */ +#else +static const int showbar = 1; /* 0 means no bar */ +#endif // BAR_HOLDBAR_PATCH +static const int topbar = 1; /* 0 means bottom bar */ +#if TAB_PATCH +/* Display modes of the tab bar: never shown, always shown, shown only in */ +/* monocle mode in the presence of several windows. */ +/* Modes after showtab_nmodes are disabled. */ +enum showtab_modes { showtab_never, showtab_auto, showtab_nmodes, showtab_always}; +static const int showtab = showtab_auto; /* Default tab bar show mode */ +static const int toptab = False; /* False means bottom tab bar */ +#endif // TAB_PATCH +#if BAR_HEIGHT_PATCH +static const int bar_height = 0; /* 0 means derive from font, >= 1 explicit height */ +#endif // BAR_HEIGHT_PATCH +#if BAR_PADDING_PATCH +static const int vertpad = 10; /* vertical padding of bar */ +static const int sidepad = 10; /* horizontal padding of bar */ +#endif // BAR_PADDING_PATCH +#if FOCUSONCLICK_PATCH +static const int focusonwheel = 0; +#endif // FOCUSONCLICK_PATCH +#if FLOATPOS_PATCH +static int floatposgrid_x = 5; /* float grid columns */ +static int floatposgrid_y = 5; /* float grid rows */ +#endif // FLOATPOS_PATCH +#if RIODRAW_PATCH +static const char slopspawnstyle[] = "-t 0 -c 0.92,0.85,0.69,0.3 -o"; /* do NOT define -f (format) here */ +static const char slopresizestyle[] = "-t 0 -c 0.92,0.85,0.69,0.3"; /* do NOT define -f (format) here */ +static const int riodraw_borders = 0; /* 0 or 1, indicates whether the area drawn using slop includes the window borders */ +#if SWALLOW_PATCH +static const int riodraw_matchpid = 1; /* 0 or 1, indicates whether to match the PID of the client that was spawned with riospawn */ +#endif // SWALLOW_PATCH +#endif // RIODRAW_PATCH +#if BAR_STATUSPADDING_PATCH +static const int horizpadbar = 2; /* horizontal padding for statusbar */ +static const int vertpadbar = 0; /* vertical padding for statusbar */ +#endif // BAR_STATUSPADDING_PATCH +#if BAR_STATUSBUTTON_PATCH +static const char buttonbar[] = ""; +#endif // BAR_STATUSBUTTON_PATCH +#if BAR_SYSTRAY_PATCH +static const unsigned int systrayspacing = 2; /* systray spacing */ +static const int showsystray = 1; /* 0 means no systray */ +#endif // BAR_SYSTRAY_PATCH +/* Indicators: see patch/bar_indicators.h for options */ +static int tagindicatortype = INDICATOR_TOP_LEFT_SQUARE; +static int tiledindicatortype = INDICATOR_NONE; +static int floatindicatortype = INDICATOR_TOP_LEFT_SQUARE; +#if FAKEFULLSCREEN_CLIENT_PATCH && !FAKEFULLSCREEN_PATCH +static int fakefsindicatortype = INDICATOR_PLUS; +static int floatfakefsindicatortype = INDICATOR_PLUS_AND_LARGER_SQUARE; +#endif // FAKEFULLSCREEN_CLIENT_PATCH +#if ONLYQUITONEMPTY_PATCH +static const int quit_empty_window_count = 2; /* only allow dwm to quit if no windows are open, value here represents number of deamons */ +#endif // ONLYQUITONEMPTY_PATCH +#if BAR_EXTRASTATUS_PATCH +static const char statussep = ';'; /* separator between status bars */ +#endif // BAR_EXTRASTATUS_PATCH +#if BAR_TABGROUPS_PATCH +#if MONOCLE_LAYOUT +static void (*bartabmonfns[])(Monitor *) = { monocle /* , customlayoutfn */ }; +#else +static void (*bartabmonfns[])(Monitor *) = { NULL /* , customlayoutfn */ }; +#endif // MONOCLE_LAYOUT +#endif // BAR_TABGROUPS_PATCH +#if BAR_PANGO_PATCH +static const char font[] = "monospace 10"; +#else +static const char *fonts[] = { "monospace:size=10" }; +#endif // BAR_PANGO_PATCH +static const char dmenufont[] = "monospace:size=10"; + +static char c000000[] = "#000000"; // placeholder value + +#if BAR_FLEXWINTITLE_PATCH +#endif // BAR_FLEXWINTITLE_PATCH +static char normfgcolor[] = "#d5c4a1"; +static char normbgcolor[] = "#1d2021"; +static char normbordercolor[] = "#665c54"; +static char normfloatcolor[] = "#db8fd9"; + +static char selfgcolor[] = "#fe8019"; +static char selbgcolor[] = "#1d2021"; +static char selbordercolor[] = "#fbf1c7"; +static char selfloatcolor[] = "#fbf1c7"; + +static char titlenormfgcolor[] = "#bbbbbb"; +static char titlenormbgcolor[] = "#222222"; +static char titlenormbordercolor[] = "#444444"; +static char titlenormfloatcolor[] = "#fbf1c7"; + +static char titleselfgcolor[] = "#eeeeee"; +static char titleselbgcolor[] = "#98971a"; +static char titleselbordercolor[] = "#98971a"; +static char titleselfloatcolor[] = "#98971a"; + +static char tagsnormfgcolor[] = "#bbbbbb"; +static char tagsnormbgcolor[] = "#222222"; +static char tagsnormbordercolor[] = "#444444"; +static char tagsnormfloatcolor[] = "#fbf1c7"; + +static char tagsselfgcolor[] = "#eeeeee"; +static char tagsselbgcolor[] = "#98971a"; +static char tagsselbordercolor[] = "#98971a"; +static char tagsselfloatcolor[] = "#98971a"; + +static char hidnormfgcolor[] = "#98971a"; +static char hidselfgcolor[] = "#227799"; +static char hidnormbgcolor[] = "#222222"; +static char hidselbgcolor[] = "#222222"; + +static char urgfgcolor[] = "#fbf1c7"; +static char urgbgcolor[] = "#fb4934"; +static char urgbordercolor[] = "#fb4934"; +static char urgfloatcolor[] = "#fbf1c7"; + +#if BAR_FLEXWINTITLE_PATCH +static char normTTBbgcolor[] = "#330000"; +static char normLTRbgcolor[] = "#330033"; +static char normMONObgcolor[] = "#000033"; +static char normGRIDbgcolor[] = "#003300"; +static char normGRD1bgcolor[] = "#003300"; +static char normGRD2bgcolor[] = "#003300"; +static char normGRDMbgcolor[] = "#506600"; +static char normHGRDbgcolor[] = "#b96600"; +static char normDWDLbgcolor[] = "#003333"; +static char normSPRLbgcolor[] = "#333300"; +static char normfloatbgcolor[] = "#115577"; +static char actTTBbgcolor[] = "#440000"; +static char actLTRbgcolor[] = "#440044"; +static char actMONObgcolor[] = "#000044"; +static char actGRIDbgcolor[] = "#004400"; +static char actGRD1bgcolor[] = "#004400"; +static char actGRD2bgcolor[] = "#004400"; +static char actGRDMbgcolor[] = "#507711"; +static char actHGRDbgcolor[] = "#b97711"; +static char actDWDLbgcolor[] = "#004444"; +static char actSPRLbgcolor[] = "#444400"; +static char actfloatbgcolor[] = "#116688"; +static char selTTBbgcolor[] = "#550000"; +static char selLTRbgcolor[] = "#550055"; +static char selMONObgcolor[] = "#212171"; +static char selGRIDbgcolor[] = "#005500"; +static char selGRD1bgcolor[] = "#005500"; +static char selGRD2bgcolor[] = "#005500"; +static char selGRDMbgcolor[] = "#508822"; +static char selHGRDbgcolor[] = "#b98822"; +static char selDWDLbgcolor[] = "#005555"; +static char selSPRLbgcolor[] = "#555500"; +static char selfloatbgcolor[] = "#117799"; +#endif // BAR_FLEXWINTITLE_PATCH + +#if BAR_ALPHA_PATCH +static const unsigned int baralpha = 0xd0; +static const unsigned int borderalpha = OPAQUE; +static const unsigned int alphas[][3] = { + /* fg bg border */ + [SchemeNorm] = { OPAQUE, baralpha, borderalpha }, + [SchemeSel] = { OPAQUE, baralpha, borderalpha }, + [SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha }, + [SchemeTitleSel] = { OPAQUE, baralpha, borderalpha }, + [SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha }, + [SchemeTagsSel] = { OPAQUE, baralpha, borderalpha }, + [SchemeHidNorm] = { OPAQUE, baralpha, borderalpha }, + [SchemeHidSel] = { OPAQUE, baralpha, borderalpha }, + [SchemeUrg] = { OPAQUE, baralpha, borderalpha }, + #if BAR_FLEXWINTITLE_PATCH + [SchemeFlexActTTB] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActLTR] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActMONO] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActGRID] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActGRD1] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActGRD2] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActGRDM] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActHGRD] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActDWDL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActSPRL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexActFloat] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaTTB] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaLTR] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaMONO] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaGRID] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaGRD1] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaGRD2] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaGRDM] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaHGRD] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaDWDL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaSPRL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexInaFloat] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelTTB] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelLTR] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelMONO] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelGRID] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelGRD1] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelGRD2] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelGRDM] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelHGRD] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelDWDL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelSPRL] = { OPAQUE, baralpha, borderalpha }, + [SchemeFlexSelFloat] = { OPAQUE, baralpha, borderalpha }, + #endif // BAR_FLEXWINTITLE_PATCH +}; +#endif // BAR_ALPHA_PATCH +#if BAR_VTCOLORS_PATCH +static const char title_bg_dark[] = "#303030"; +static const char title_bg_light[] = "#fdfdfd"; +static const int color_ptrs[][ColCount] = { + /* fg bg border float */ + [SchemeNorm] = { -1, -1, 5, 12 }, + [SchemeSel] = { -1, -1, 11, 13 }, + [SchemeTitleNorm] = { 6, -1, -1, -1 }, + [SchemeTitleSel] = { 6, -1, -1, -1 }, + [SchemeTagsNorm] = { 2, 0, 0, -1 }, + [SchemeTagsSel] = { 6, 5, 5, -1 }, + [SchemeHidNorm] = { 5, 0, 0, -1 }, + [SchemeHidSel] = { 6, -1, -1, -1 }, + [SchemeUrg] = { 7, 9, 9, 15 }, +}; +#endif // BAR_VTCOLORS_PATCH + +static char *colors[][ColCount] = { + /* fg bg border float */ + [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, + [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, + [SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor }, + [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor }, + [SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor }, + [SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor }, + [SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 }, + [SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 }, + [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, + #if BAR_FLEXWINTITLE_PATCH + [SchemeFlexActTTB] = { titleselfgcolor, actTTBbgcolor, actTTBbgcolor, c000000 }, + [SchemeFlexActLTR] = { titleselfgcolor, actLTRbgcolor, actLTRbgcolor, c000000 }, + [SchemeFlexActMONO] = { titleselfgcolor, actMONObgcolor, actMONObgcolor, c000000 }, + [SchemeFlexActGRID] = { titleselfgcolor, actGRIDbgcolor, actGRIDbgcolor, c000000 }, + [SchemeFlexActGRD1] = { titleselfgcolor, actGRD1bgcolor, actGRD1bgcolor, c000000 }, + [SchemeFlexActGRD2] = { titleselfgcolor, actGRD2bgcolor, actGRD2bgcolor, c000000 }, + [SchemeFlexActGRDM] = { titleselfgcolor, actGRDMbgcolor, actGRDMbgcolor, c000000 }, + [SchemeFlexActHGRD] = { titleselfgcolor, actHGRDbgcolor, actHGRDbgcolor, c000000 }, + [SchemeFlexActDWDL] = { titleselfgcolor, actDWDLbgcolor, actDWDLbgcolor, c000000 }, + [SchemeFlexActSPRL] = { titleselfgcolor, actSPRLbgcolor, actSPRLbgcolor, c000000 }, + [SchemeFlexActFloat] = { titleselfgcolor, actfloatbgcolor, actfloatbgcolor, c000000 }, + [SchemeFlexInaTTB] = { titlenormfgcolor, normTTBbgcolor, normTTBbgcolor, c000000 }, + [SchemeFlexInaLTR] = { titlenormfgcolor, normLTRbgcolor, normLTRbgcolor, c000000 }, + [SchemeFlexInaMONO] = { titlenormfgcolor, normMONObgcolor, normMONObgcolor, c000000 }, + [SchemeFlexInaGRID] = { titlenormfgcolor, normGRIDbgcolor, normGRIDbgcolor, c000000 }, + [SchemeFlexInaGRD1] = { titlenormfgcolor, normGRD1bgcolor, normGRD1bgcolor, c000000 }, + [SchemeFlexInaGRD2] = { titlenormfgcolor, normGRD2bgcolor, normGRD2bgcolor, c000000 }, + [SchemeFlexInaGRDM] = { titlenormfgcolor, normGRDMbgcolor, normGRDMbgcolor, c000000 }, + [SchemeFlexInaHGRD] = { titlenormfgcolor, normHGRDbgcolor, normHGRDbgcolor, c000000 }, + [SchemeFlexInaDWDL] = { titlenormfgcolor, normDWDLbgcolor, normDWDLbgcolor, c000000 }, + [SchemeFlexInaSPRL] = { titlenormfgcolor, normSPRLbgcolor, normSPRLbgcolor, c000000 }, + [SchemeFlexInaFloat] = { titlenormfgcolor, normfloatbgcolor, normfloatbgcolor, c000000 }, + [SchemeFlexSelTTB] = { titleselfgcolor, selTTBbgcolor, selTTBbgcolor, c000000 }, + [SchemeFlexSelLTR] = { titleselfgcolor, selLTRbgcolor, selLTRbgcolor, c000000 }, + [SchemeFlexSelMONO] = { titleselfgcolor, selMONObgcolor, selMONObgcolor, c000000 }, + [SchemeFlexSelGRID] = { titleselfgcolor, selGRIDbgcolor, selGRIDbgcolor, c000000 }, + [SchemeFlexSelGRD1] = { titleselfgcolor, selGRD1bgcolor, selGRD1bgcolor, c000000 }, + [SchemeFlexSelGRD2] = { titleselfgcolor, selGRD2bgcolor, selGRD2bgcolor, c000000 }, + [SchemeFlexSelGRDM] = { titleselfgcolor, selGRDMbgcolor, selGRDMbgcolor, c000000 }, + [SchemeFlexSelHGRD] = { titleselfgcolor, selHGRDbgcolor, selHGRDbgcolor, c000000 }, + [SchemeFlexSelDWDL] = { titleselfgcolor, selDWDLbgcolor, selDWDLbgcolor, c000000 }, + [SchemeFlexSelSPRL] = { titleselfgcolor, selSPRLbgcolor, selSPRLbgcolor, c000000 }, + [SchemeFlexSelFloat] = { titleselfgcolor, selfloatbgcolor, selfloatbgcolor, c000000 }, + #endif // BAR_FLEXWINTITLE_PATCH +}; + +#if BAR_POWERLINE_STATUS_PATCH +static char *statuscolors[][ColCount] = { + /* fg bg border float */ + [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, + [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, + [SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor }, + [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor }, + [SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor }, + [SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor }, + [SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 }, + [SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 }, + [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, +}; +#endif // BAR_POWERLINE_STATUS_PATCH + +#if BAR_LAYOUTMENU_PATCH +static const char *layoutmenu_cmd = "layoutmenu.sh"; +#endif + +#if COOL_AUTOSTART_PATCH +static const char *const autostart[] = { + "st", NULL, + NULL /* terminate */ +}; +#endif // COOL_AUTOSTART_PATCH + +#if SCRATCHPADS_PATCH +const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; +static Sp scratchpads[] = { + /* name cmd */ + {"spterm", spcmd1}, +}; +#endif // SCRATCHPADS_PATCH + +/* Tags + * In a traditional dwm the number of tags in use can be changed simply by changing the number + * of strings in the tags array. This build does things a bit different which has some added + * benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c. + * + * Examples: + * + * 1) static char *tagicons[][NUMTAGS*2] = { + * [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" }, + * } + * + * 2) static char *tagicons[][1] = { + * [DEFAULT_TAGS] = { "•" }, + * } + * + * The first example would result in the tags on the first monitor to be 1 through 9, while the + * tags for the second monitor would be named A through I. A third monitor would start again at + * 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags + * count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in + * the array. This can be changed to *3 to add separate icons for a third monitor. + * + * For the second example each tag would be represented as a bullet point. Both cases work the + * same from a technical standpoint - the icon index is derived from the tag index and the monitor + * index. If the icon index is is greater than the number of tag icons then it will wrap around + * until it an icon matches. Similarly if there are two tag icons then it would alternate between + * them. This works seamlessly with alternative tags and alttagsdecoration patches. + */ +static char *tagicons[][NUMTAGS] = { + [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }, + [ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" }, + [ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" }, +}; + +#if BAR_TAGGRID_PATCH +/* grid of tags */ +#define SWITCHTAG_UP 1 << 0 +#define SWITCHTAG_DOWN 1 << 1 +#define SWITCHTAG_LEFT 1 << 2 +#define SWITCHTAG_RIGHT 1 << 3 +#define SWITCHTAG_TOGGLETAG 1 << 4 +#define SWITCHTAG_TAG 1 << 5 +#define SWITCHTAG_VIEW 1 << 6 +#define SWITCHTAG_TOGGLEVIEW 1 << 7 + +static const int tagrows = 2; +#endif // BAR_TAGGRID_PATCH + +/* There are two options when it comes to per-client rules: + * - a typical struct table or + * - using the RULE macro + * + * A traditional struct table looks like this: + * // class instance title wintype tags mask isfloating monitor + * { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 }, + * { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 }, + * + * The RULE macro has the default values set for each field allowing you to only + * specify the values that are relevant for your rule, e.g. + * + * RULE(.class = "Gimp", .tags = 1 << 4) + * RULE(.class = "Firefox", .tags = 1 << 7) + * + * Refer to the Rule struct definition for the list of available fields depending on + * the patches you enable. + */ +static const Rule rules[] = { + /* xprop(1): + * WM_CLASS(STRING) = instance, class + * WM_NAME(STRING) = title + * WM_WINDOW_ROLE(STRING) = role + * _NET_WM_WINDOW_TYPE(ATOM) = wintype + */ + RULE(.wintype = WTYPE "DIALOG", .isfloating = 1) + RULE(.wintype = WTYPE "UTILITY", .isfloating = 1) + RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1) + RULE(.wintype = WTYPE "SPLASH", .isfloating = 1) + RULE(.class = "Gimp", .tags = 1 << 4) + RULE(.class = "Firefox", .tags = 1 << 7) + RULE(.class = "linphone", .isfloating = 1) + RULE(.class = "Gajim", .isfloating = 1) + RULE(.class = "Pavucontrol", .isfloating = 1) + RULE(.class = "Calculator", .isfloating = 1) + #if SCRATCHPADS_PATCH + RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1) + #endif // SCRATCHPADS_PATCH +}; + +#if MONITOR_RULES_PATCH +#if PERTAG_PATCH +static const MonitorRule monrules[] = { + /* monitor tag layout mfact nmaster showbar topbar */ + { 1, -1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor + { -1, -1, 0, -1, -1, -1, -1 }, // default +}; +#else +static const MonitorRule monrules[] = { + /* monitor layout mfact nmaster showbar topbar */ + { 1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor + { -1, 0, -1, -1, -1, -1 }, // default +}; +#endif // PERTAG_PATCH +#endif // MONITOR_RULES_PATCH + +#if INSETS_PATCH +static const Inset default_inset = { + .x = 0, + .y = 30, + .w = 0, + .h = 0, +}; +#endif // INSETS_PATCH + +/* Bar rules allow you to configure what is shown where on the bar, as well as + * introducing your own bar modules. + * + * monitor: + * -1 show on all monitors + * 0 show on monitor 0 + * 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?) + * bar - bar index, 0 is default, 1 is extrabar + * alignment - how the module is aligned compared to other modules + * widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions + * name - does nothing, intended for visual clue and for logging / debugging + */ +static const BarRule barrules[] = { + /* monitor bar alignment widthfunc drawfunc clickfunc name */ + #if BAR_STATUSBUTTON_PATCH + { -1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, "statusbutton" }, + #endif // BAR_STATUSBUTTON_PATCH + #if BAR_POWERLINE_TAGS_PATCH + { 0, 0, BAR_ALIGN_LEFT, width_pwrl_tags, draw_pwrl_tags, click_pwrl_tags, "powerline_tags" }, + #endif // BAR_POWERLINE_TAGS_PATCH + #if BAR_TAGS_PATCH + { -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, "tags" }, + #endif // BAR_TAGS_PATCH + #if BAR_TAGGRID_PATCH + { -1, 0, BAR_ALIGN_LEFT, width_taggrid, draw_taggrid, click_taggrid, "taggrid" }, + #endif // BAR_TAGGRID_PATCH + #if BAR_SYSTRAY_PATCH + { 0, 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, "systray" }, + #endif // BAR_SYSTRAY_PATCH + #if BAR_LTSYMBOL_PATCH + { -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, "layout" }, + #endif // BAR_LTSYMBOL_PATCH + #if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH + { 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, "status2d" }, + #elif BAR_STATUS2D_PATCH + { 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_status2d, "status2d" }, + #elif BAR_POWERLINE_STATUS_PATCH + { 0, 0, BAR_ALIGN_RIGHT, width_pwrl_status, draw_pwrl_status, click_pwrl_status, "powerline_status" }, + #elif BAR_STATUS_PATCH && BAR_STATUSCMD_PATCH + { 0, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_statuscmd, "status" }, + #elif BAR_STATUS_PATCH + { 'A', 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, "status" }, + #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH + #if XKB_PATCH + { 0, 0, BAR_ALIGN_RIGHT, width_xkb, draw_xkb, click_xkb, "xkb" }, + #endif // XKB_PATCH + #if BAR_FLEXWINTITLE_PATCH + { -1, 0, BAR_ALIGN_NONE, width_flexwintitle, draw_flexwintitle, click_flexwintitle, "flexwintitle" }, + #elif BAR_TABGROUPS_PATCH + { -1, 0, BAR_ALIGN_NONE, width_bartabgroups, draw_bartabgroups, click_bartabgroups, "bartabgroups" }, + #elif BAR_AWESOMEBAR_PATCH + { -1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, "awesomebar" }, + #elif BAR_FANCYBAR_PATCH + { -1, 0, BAR_ALIGN_NONE, width_fancybar, draw_fancybar, click_fancybar, "fancybar" }, + #elif BAR_WINTITLE_PATCH + { -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, "wintitle" }, + #endif // BAR_TABGROUPS_PATCH | BAR_AWESOMEBAR_PATCH | BAR_FANCYBAR_PATCH | BAR_WINTITLE_PATCH + #if BAR_EXTRASTATUS_PATCH + #if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH + { 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_statuscmd_es, "status2d_es" }, + #elif BAR_STATUS2D_PATCH + { 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_status2d, "status2d_es" }, + #elif BAR_POWERLINE_STATUS_PATCH + { 0, 1, BAR_ALIGN_RIGHT, width_pwrl_status_es, draw_pwrl_status_es, click_pwrl_status, "powerline_status" }, + #elif BAR_STATUSCMD_PATCH && BAR_STATUS_PATCH + { 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_statuscmd_es, "status_es" }, + #elif BAR_STATUS_PATCH + { 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_status, "status_es" }, + #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH + #endif // BAR_EXTRASTATUS_PATCH + #if BAR_FLEXWINTITLE_PATCH + #if BAR_WINTITLE_HIDDEN_PATCH + { -1, 1, BAR_ALIGN_RIGHT_RIGHT, width_wintitle_hidden, draw_wintitle_hidden, click_wintitle_hidden, "wintitle_hidden" }, + #endif + #if BAR_WINTITLE_FLOATING_PATCH + { -1, 1, BAR_ALIGN_LEFT, width_wintitle_floating, draw_wintitle_floating, click_wintitle_floating, "wintitle_floating" }, + #endif // BAR_WINTITLE_FLOATING_PATCH + #endif // BAR_FLEXWINTITLE_PATCH +}; + +/* layout(s) */ +static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ +static const int nmaster = 1; /* number of clients in master area */ +#if FLEXTILE_DELUXE_LAYOUT +static const int nstack = 0; /* number of clients in primary stack area */ +#endif // FLEXTILE_DELUXE_LAYOUT +static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ +#if DECORATION_HINTS_PATCH +static const int decorhints = 1; /* 1 means respect decoration hints */ +#endif // DECORATION_HINTS_PATCH + +#if NROWGRID_LAYOUT +#define FORCE_VSPLIT 1 +#endif + +#if TAPRESIZE_PATCH +/* mouse scroll resize */ +static const int scrollsensetivity = 30; /* 1 means resize window by 1 pixel for each scroll event */ +/* resizemousescroll direction argument list */ +static const int scrollargs[][2] = { + /* width change height change */ + { +scrollsensetivity, 0 }, + { -scrollsensetivity, 0 }, + { 0, +scrollsensetivity }, + { 0, -scrollsensetivity }, +}; +#endif // TAPRESIZE_PATCH + +#if FLEXTILE_DELUXE_LAYOUT +static const Layout layouts[] = { + /* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis, symbol func } */ + { "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout + { "><>", NULL, {0} }, /* no layout function means floating behavior */ + { "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, MONOCLE, 0, NULL } }, // monocle + { "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout + { ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master + { "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck + { "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack + { "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz + { "|M|", flextile, { -1, -1, SPLIT_CENTERED_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL } }, // centeredmaster + { "-M-", flextile, { -1, -1, SPLIT_CENTERED_HORIZONTAL, TOP_TO_BOTTOM, LEFT_TO_RIGHT, LEFT_TO_RIGHT, NULL } }, // centeredmaster horiz + { ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, GAPPLESSGRID, 0, NULL } }, // gappless grid + { "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, DWINDLE, 0, NULL } }, // fibonacci dwindle + { "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, SPIRAL, 0, NULL } }, // fibonacci spiral + { "[T]", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TATAMI, 0, NULL } }, // tatami mats + #if TILE_LAYOUT + { "[]=", tile, {0} }, + #endif + #if MONOCLE_LAYOUT + { "[M]", monocle, {0} }, + #endif + #if BSTACK_LAYOUT + { "TTT", bstack, {0} }, + #endif + #if BSTACKHORIZ_LAYOUT + { "===", bstackhoriz, {0} }, + #endif + #if CENTEREDMASTER_LAYOUT + { "|M|", centeredmaster, {0} }, + #endif + #if CENTEREDFLOATINGMASTER_LAYOUT + { ">M>", centeredfloatingmaster, {0} }, + #endif + #if COLUMNS_LAYOUT + { "|||", col, {0} }, + #endif + #if DECK_LAYOUT + { "[D]", deck, {0} }, + #endif + #if FIBONACCI_SPIRAL_LAYOUT + { "(@)", spiral, {0} }, + #endif + #if FIBONACCI_DWINDLE_LAYOUT + { "[\\]", dwindle, {0} }, + #endif + #if GRIDMODE_LAYOUT + { "HHH", grid, {0} }, + #endif + #if HORIZGRID_LAYOUT + { "---", horizgrid, {0} }, + #endif + #if GAPPLESSGRID_LAYOUT + { ":::", gaplessgrid, {0} }, + #endif + #if NROWGRID_LAYOUT + { "###", nrowgrid, {0} }, + #endif + #if CYCLELAYOUTS_PATCH + { NULL, NULL, {0} }, + #endif +}; +#else +static const Layout layouts[] = { + /* symbol arrange function */ + #if TILE_LAYOUT + { "[]=", tile }, /* first entry is default */ + #endif + { "><>", NULL }, /* no layout function means floating behavior */ + #if MONOCLE_LAYOUT + { "[M]", monocle }, + #endif + #if BSTACK_LAYOUT + { "TTT", bstack }, + #endif + #if BSTACKHORIZ_LAYOUT + { "===", bstackhoriz }, + #endif + #if CENTEREDMASTER_LAYOUT + { "|M|", centeredmaster }, + #endif + #if CENTEREDFLOATINGMASTER_LAYOUT + { ">M>", centeredfloatingmaster }, + #endif + #if COLUMNS_LAYOUT + { "|||", col }, + #endif + #if DECK_LAYOUT + { "[D]", deck }, + #endif + #if FIBONACCI_SPIRAL_LAYOUT + { "(@)", spiral }, + #endif + #if FIBONACCI_DWINDLE_LAYOUT + { "[\\]", dwindle }, + #endif + #if GRIDMODE_LAYOUT + { "HHH", grid }, + #endif + #if HORIZGRID_LAYOUT + { "---", horizgrid }, + #endif + #if GAPPLESSGRID_LAYOUT + { ":::", gaplessgrid }, + #endif + #if NROWGRID_LAYOUT + { "###", nrowgrid }, + #endif + #if CYCLELAYOUTS_PATCH + { NULL, NULL }, + #endif +}; +#endif // FLEXTILE_DELUXE_LAYOUT + +#if XKB_PATCH +/* xkb frontend */ +static const char *xkb_layouts[] = { + "en", + "ru", +}; +#endif // XKB_PATCH + +/* key definitions */ +#define MODKEY Mod4Mask +#if COMBO_PATCH && SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, +#elif COMBO_PATCH && SWAPTAGS_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, +#elif COMBO_PATCH && TAGOTHERMONITOR_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, +#elif COMBO_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, +#elif SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, +#elif SWAPTAGS_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, +#elif TAGOTHERMONITOR_PATCH +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ + { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, +#else +#define TAGKEYS(KEY,TAG) \ + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, +#endif // COMBO_PATCH / SWAPTAGS_PATCH / TAGOTHERMONITOR_PATCH + +#if STACKER_PATCH +#define STACKKEYS(MOD,ACTION) \ + { MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \ + { MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \ + { MOD, XK_s, ACTION##stack, {.i = PREVSEL } }, \ + { MOD, XK_w, ACTION##stack, {.i = 0 } }, \ + { MOD, XK_e, ACTION##stack, {.i = 1 } }, \ + { MOD, XK_a, ACTION##stack, {.i = 2 } }, \ + { MOD, XK_z, ACTION##stack, {.i = -1 } }, +#endif // STACKER_PATCH + +#if BAR_HOLDBAR_PATCH +#define HOLDKEY 0 // replace 0 with the keysym to activate holdbar +#endif // BAR_HOLDBAR_PATCH + +/* helper for spawning shell commands in the pre dwm-5.0 fashion */ +#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } + +/* commands */ +#if !NODMENU_PATCH +static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ +#endif // NODMENU_PATCH +static const char *dmenucmd[] = { + "dmenu_run", + #if !NODMENU_PATCH + "-m", dmenumon, + #endif // NODMENU_PATCH + "-fn", dmenufont, + "-nb", normbgcolor, + "-nf", normfgcolor, + "-sb", selbgcolor, + "-sf", selfgcolor, + #if BAR_DMENUMATCHTOP_PATCH + topbar ? NULL : "-b", + #endif // BAR_DMENUMATCHTOP_PATCH + NULL +}; +static const char *termcmd[] = { "kitty", NULL }; +static const char *powermenu[] = { "/home/sergio/bin/power", NULL }; +static const char *flameshot[] = { "flameshot", "gui", NULL }; + +#if BAR_STATUSCMD_PATCH +#if BAR_DWMBLOCKS_PATCH +/* This defines the name of the executable that handles the bar (used for signalling purposes) */ +#define STATUSBAR "dwmblocks" +#else +/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */ +static const StatusCmd statuscmds[] = { + { "notify-send Volume$BUTTON", 1 }, + { "notify-send CPU$BUTTON", 2 }, + { "notify-send Battery$BUTTON", 3 }, +}; +/* test the above with: xsetroot -name "$(printf '\x01Volume |\x02 CPU |\x03 Battery')" */ +static const char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL }; +#endif // BAR_DWMBLOCKS_PATCH +#endif // BAR_STATUSCMD_PATCH + +#if ON_EMPTY_KEYS_PATCH +static const char* firefoxcmd[] = {"firefox", NULL}; +static Key on_empty_keys[] = { + /* modifier key function argument */ + { 0, XK_f, spawn, {.v = firefoxcmd } }, +}; +#endif // ON_EMPTY_KEYS_PATCH + +static Key keys[] = { + /* modifier key function argument */ + #if KEYMODES_PATCH + { MODKEY, XK_Escape, setkeymode, {.ui = COMMANDMODE} }, + #endif // KEYMODES_PATCH + { MODKEY, XK_p, spawn, {.v = dmenucmd } }, + { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, + #if RIODRAW_PATCH + { MODKEY|ControlMask, XK_p, riospawnsync, {.v = dmenucmd } }, + { MODKEY|ControlMask, XK_Return, riospawn, {.v = termcmd } }, + { MODKEY, XK_s, rioresize, {0} }, + #endif // RIODRAW_PATCH + { MODKEY, XK_b, togglebar, {0} }, + #if TAB_PATCH + { MODKEY|ControlMask, XK_b, tabmode, {-1} }, + #endif // TAB_PATCH + #if FOCUSMASTER_PATCH + { MODKEY|ControlMask, XK_space, focusmaster, {0} }, + #endif // FOCUSMASTER_PATCH + #if STACKER_PATCH + STACKKEYS(MODKEY, focus) + STACKKEYS(MODKEY|ShiftMask, push) + #else + { MODKEY, XK_j, focusstack, {.i = +1 } }, + { MODKEY, XK_k, focusstack, {.i = -1 } }, + #endif // STACKER_PATCH + #if FOCUSDIR_PATCH + { MODKEY, XK_Left, focusdir, {.i = 0 } }, // left + { MODKEY, XK_Right, focusdir, {.i = 1 } }, // right + { MODKEY, XK_Up, focusdir, {.i = 2 } }, // up + { MODKEY, XK_Down, focusdir, {.i = 3 } }, // down + #endif // FOCUSDIR_PATCH + #if SWAPFOCUS_PATCH && PERTAG_PATCH + { MODKEY, XK_s, swapfocus, {.i = -1 } }, + #endif // SWAPFOCUS_PATCH + #if SWITCHCOL_PATCH + { MODKEY, XK_v, switchcol, {0} }, + #endif // SWITCHCOL_PATCH + #if ROTATESTACK_PATCH + { MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } }, + { MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } }, + #endif // ROTATESTACK_PATCH + #if INPLACEROTATE_PATCH + { MODKEY|Mod4Mask, XK_j, inplacerotate, {.i = +2 } }, // same as rotatestack + { MODKEY|Mod4Mask, XK_k, inplacerotate, {.i = -2 } }, // same as reotatestack + { MODKEY|Mod4Mask|ShiftMask, XK_j, inplacerotate, {.i = +1} }, + { MODKEY|Mod4Mask|ShiftMask, XK_k, inplacerotate, {.i = -1} }, + #endif // INPLACEROTATE_PATCH + #if PUSH_PATCH || PUSH_NO_MASTER_PATCH + { MODKEY|ControlMask, XK_j, pushdown, {0} }, + { MODKEY|ControlMask, XK_k, pushup, {0} }, + #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH + { MODKEY, XK_i, incnmaster, {.i = +1 } }, + { MODKEY, XK_d, incnmaster, {.i = -1 } }, + #if FLEXTILE_DELUXE_LAYOUT + { MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } }, + { MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } }, + #endif // FLEXTILE_DELUXE_LAYOUT + { MODKEY, XK_h, setmfact, {.f = -0.05} }, + { MODKEY, XK_l, setmfact, {.f = +0.05} }, + #if CFACTS_PATCH + { MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} }, + { MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} }, + { MODKEY|ShiftMask, XK_o, setcfact, {0} }, + #endif // CFACTS_PATCH + #if ASPECTRESIZE_PATCH + { MODKEY|ControlMask|ShiftMask, XK_e, aspectresize, {.i = +24} }, + { MODKEY|ControlMask|ShiftMask, XK_r, aspectresize, {.i = -24} }, + #endif // ASPECTRESIZE_PATCH + #if MOVERESIZE_PATCH + { MODKEY|Mod4Mask, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } }, + { MODKEY|Mod4Mask, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } }, + { MODKEY|Mod4Mask, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } }, + { MODKEY|Mod4Mask, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } }, + { MODKEY|Mod4Mask|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } }, + { MODKEY|Mod4Mask|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } }, + { MODKEY|Mod4Mask|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } }, + { MODKEY|Mod4Mask|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } }, + #endif // MOVERESIZE_PATCH + #if MOVESTACK_PATCH + { MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } }, + { MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } }, + #endif // MOVESTACK_PATCH + #if TRANSFER_PATCH + { MODKEY, XK_x, transfer, {0} }, + #endif // TRANSFER_PATCH + #if TRANSFER_ALL_PATCH + { MODKEY|ControlMask, XK_x, transferall, {0} }, + #endif // TRANSFER_ALL_PATCH + #if REORGANIZETAGS_PATCH + { MODKEY|ControlMask, XK_r, reorganizetags, {0} }, + #endif // REORGANIZETAGS_PATCH + #if DISTRIBUTETAGS_PATCH + { MODKEY|ControlMask, XK_d, distributetags, {0} }, + #endif // DISTRIBUTETAGS_PATCH + #if INSETS_PATCH + { MODKEY|ShiftMask|ControlMask, XK_a, updateinset, {.v = &default_inset } }, + #endif // INSETS_PATCH + { MODKEY, XK_Return, zoom, {0} }, + #if VANITYGAPS_PATCH + { MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } }, + { MODKEY|Mod4Mask, XK_0, togglegaps, {0} }, + { MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} }, + #endif // VANITYGAPS_PATCH + { MODKEY, XK_Tab, view, {0} }, + #if SHIFTVIEW_PATCH + { MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } }, + { MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } }, + #endif // SHIFTVIEW_PATCH + #if SHIFTVIEW_CLIENTS_PATCH + { MODKEY|Mod4Mask, XK_Tab, shiftviewclients, { .i = -1 } }, + { MODKEY|Mod4Mask, XK_backslash, shiftviewclients, { .i = +1 } }, + #endif // SHIFTVIEW_CLIENTS_PATCH + #if BAR_WINTITLEACTIONS_PATCH + { MODKEY|ControlMask, XK_z, showhideclient, {0} }, + #endif // BAR_WINTITLEACTIONS_PATCH + { MODKEY|ShiftMask, XK_c, killclient, {0} }, + #if KILLUNSEL_PATCH + { MODKEY|ShiftMask, XK_x, killunsel, {0} }, + #endif // KILLUNSEL_PATCH + #if SELFRESTART_PATCH + { MODKEY|ShiftMask, XK_r, self_restart, {0} }, + #endif // SELFRESTART_PATCH + //{ MODKEY|ShiftMask, XK_q, quit, {0} }, + { MODKEY|ShiftMask, XK_q, spawn, {.v = powermenu } }, + { 0, XK_Print, spawn, {.v = flameshot } }, + #if RESTARTSIG_PATCH + { MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} }, + #endif // RESTARTSIG_PATCH + #if FOCUSURGENT_PATCH + { MODKEY, XK_u, focusurgent, {0} }, + #endif // FOCUSURGENT_PATCH + #if BAR_HOLDBAR_PATCH + { 0, HOLDKEY, holdbar, {0} }, + #endif // BAR_HOLDBAR_PATCH + #if WINVIEW_PATCH + { MODKEY, XK_o, winview, {0} }, + #endif // WINVIEW_PATCH + #if XRDB_PATCH && !BAR_VTCOLORS_PATCH + { MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } }, + #endif // XRDB_PATCH + { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, + { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, + { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, + #if COLUMNS_LAYOUT + { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, + #endif // COLUMNS_LAYOUT + #if FLEXTILE_DELUXE_LAYOUT + { MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */ + { MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */ + { MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */ + { MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */ + { MODKEY|Mod5Mask, XK_t, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */ + { MODKEY|Mod5Mask, XK_Tab, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */ + { MODKEY|Mod5Mask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */ + { MODKEY|Mod5Mask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */ + { MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */ + #endif // FLEXTILE_DELUXE_LAYOUT + { MODKEY, XK_space, setlayout, {0} }, + { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, + #if MAXIMIZE_PATCH + { MODKEY|ControlMask|ShiftMask, XK_h, togglehorizontalmax, {0} }, + { MODKEY|ControlMask|ShiftMask, XK_l, togglehorizontalmax, {0} }, + { MODKEY|ControlMask|ShiftMask, XK_j, toggleverticalmax, {0} }, + { MODKEY|ControlMask|ShiftMask, XK_k, toggleverticalmax, {0} }, + { MODKEY|ControlMask, XK_m, togglemax, {0} }, + #endif // MAXIMIZE_PATCH + #if NO_MOD_BUTTONS_PATCH + { MODKEY|ShiftMask, XK_Escape, togglenomodbuttons, {0} }, + #endif // NO_MOD_BUTTONS_PATCH + #if SCRATCHPADS_PATCH + { MODKEY, XK_grave, togglescratch, {.ui = 0 } }, + { MODKEY|ControlMask, XK_grave, setscratch, {.ui = 0 } }, + { MODKEY|ShiftMask, XK_grave, removescratch, {.ui = 0 } }, + #endif // SCRATCHPADS_PATCH + #if UNFLOATVISIBLE_PATCH + { MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} }, + { MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} }, + #endif // UNFLOATVISIBLE_PATCH + #if TOGGLEFULLSCREEN_PATCH + { MODKEY, XK_y, togglefullscreen, {0} }, + #endif // TOGGLEFULLSCREEN_PATCH + #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH + { MODKEY|ShiftMask, XK_y, togglefakefullscreen, {0} }, + #endif // FAKEFULLSCREEN_CLIENT_PATCH + #if FULLSCREEN_PATCH + { MODKEY|ShiftMask, XK_f, fullscreen, {0} }, + #endif // FULLSCREEN_PATCH + #if STICKY_PATCH + { MODKEY|ShiftMask, XK_s, togglesticky, {0} }, + #endif // STICKY_PATCH + #if SCRATCHPAD_ALT_1_PATCH + { MODKEY, XK_minus, scratchpad_show, {0} }, + { MODKEY|ShiftMask, XK_minus, scratchpad_hide, {0} }, + { MODKEY, XK_equal, scratchpad_remove, {0} }, + #elif SCRATCHPADS_PATCH + { MODKEY, XK_0, view, {.ui = ~SPTAGMASK } }, + { MODKEY|ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK } }, + #else + { MODKEY, XK_0, view, {.ui = ~0 } }, + { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, + #endif // SCRATCHPAD_ALT_1_PATCH + { MODKEY, XK_comma, focusmon, {.i = -1 } }, + { MODKEY, XK_period, focusmon, {.i = +1 } }, + { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, + { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, + #if FOCUSADJACENTTAG_PATCH + { MODKEY, XK_Left, viewtoleft, {0} }, // note keybinding conflict with focusdir + { MODKEY, XK_Right, viewtoright, {0} }, // note keybinding conflict with focusdir + { MODKEY|ShiftMask, XK_Left, tagtoleft, {0} }, + { MODKEY|ShiftMask, XK_Right, tagtoright, {0} }, + { MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} }, + { MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} }, + #endif // FOCUSADJACENTTAG_PATCH + #if TAGALL_PATCH + { MODKEY|ShiftMask, XK_F1, tagall, {.v = "F1"} }, + { MODKEY|ShiftMask, XK_F2, tagall, {.v = "F2"} }, + { MODKEY|ShiftMask, XK_F3, tagall, {.v = "F3"} }, + { MODKEY|ShiftMask, XK_F4, tagall, {.v = "F4"} }, + { MODKEY|ShiftMask, XK_F5, tagall, {.v = "F5"} }, + { MODKEY|ShiftMask, XK_F6, tagall, {.v = "F6"} }, + { MODKEY|ShiftMask, XK_F7, tagall, {.v = "F7"} }, + { MODKEY|ShiftMask, XK_F8, tagall, {.v = "F8"} }, + { MODKEY|ShiftMask, XK_F9, tagall, {.v = "F9"} }, + { MODKEY|ControlMask, XK_F1, tagall, {.v = "1"} }, + { MODKEY|ControlMask, XK_F2, tagall, {.v = "2"} }, + { MODKEY|ControlMask, XK_F3, tagall, {.v = "3"} }, + { MODKEY|ControlMask, XK_F4, tagall, {.v = "4"} }, + { MODKEY|ControlMask, XK_F5, tagall, {.v = "5"} }, + { MODKEY|ControlMask, XK_F6, tagall, {.v = "6"} }, + { MODKEY|ControlMask, XK_F7, tagall, {.v = "7"} }, + { MODKEY|ControlMask, XK_F8, tagall, {.v = "8"} }, + { MODKEY|ControlMask, XK_F9, tagall, {.v = "9"} }, + #endif // TAGALL_PATCH + #if TAGALLMON_PATCH + { MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } }, + { MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } }, + #endif // TAGALLMON_PATCH + #if TAGSWAPMON_PATCH + { MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } }, + { MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } }, + #endif // TAGSWAPMON_PATCH + #if BAR_ALTERNATIVE_TAGS_PATCH + { MODKEY, XK_n, togglealttag, {0} }, + #endif // BAR_ALTERNATIVE_TAGS_PATCH + #if BAR_TAGGRID_PATCH + { MODKEY|ControlMask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_VIEW } }, + { MODKEY|ControlMask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_VIEW } }, + { MODKEY|ControlMask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_VIEW } }, + { MODKEY|ControlMask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_VIEW } }, + { MODKEY|Mod4Mask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, + { MODKEY|Mod4Mask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, + { MODKEY|Mod4Mask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, + { MODKEY|Mod4Mask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, + #endif // BAR_TAGGRID_PATCH + #if MOVEPLACE_PATCH + { MODKEY, XK_KP_7, moveplace, {.ui = WIN_NW }}, /* XK_KP_Home, */ + { MODKEY, XK_KP_8, moveplace, {.ui = WIN_N }}, /* XK_KP_Up, */ + { MODKEY, XK_KP_9, moveplace, {.ui = WIN_NE }}, /* XK_KP_Prior, */ + { MODKEY, XK_KP_4, moveplace, {.ui = WIN_W }}, /* XK_KP_Left, */ + { MODKEY, XK_KP_5, moveplace, {.ui = WIN_C }}, /* XK_KP_Begin, */ + { MODKEY, XK_KP_6, moveplace, {.ui = WIN_E }}, /* XK_KP_Right, */ + { MODKEY, XK_KP_1, moveplace, {.ui = WIN_SW }}, /* XK_KP_End, */ + { MODKEY, XK_KP_2, moveplace, {.ui = WIN_S }}, /* XK_KP_Down, */ + { MODKEY, XK_KP_3, moveplace, {.ui = WIN_SE }}, /* XK_KP_Next, */ + #endif // MOVEPLACE_PATCH + #if EXRESIZE_PATCH + { MODKEY, XK_KP_7, explace, {.ui = EX_NW }}, /* XK_KP_Home, */ + { MODKEY, XK_KP_8, explace, {.ui = EX_N }}, /* XK_KP_Up, */ + { MODKEY, XK_KP_9, explace, {.ui = EX_NE }}, /* XK_KP_Prior, */ + { MODKEY, XK_KP_4, explace, {.ui = EX_W }}, /* XK_KP_Left, */ + { MODKEY, XK_KP_5, explace, {.ui = EX_C }}, /* XK_KP_Begin, */ + { MODKEY, XK_KP_6, explace, {.ui = EX_E }}, /* XK_KP_Right, */ + { MODKEY, XK_KP_1, explace, {.ui = EX_SW }}, /* XK_KP_End, */ + { MODKEY, XK_KP_2, explace, {.ui = EX_S }}, /* XK_KP_Down, */ + { MODKEY, XK_KP_3, explace, {.ui = EX_SE }}, /* XK_KP_Next, */ + + { MODKEY|ShiftMask, XK_KP_8, exresize, {.v = (int []){ 0, 25 }}}, /* XK_KP_Up, */ + { MODKEY|ShiftMask, XK_KP_2, exresize, {.v = (int []){ 0, -25 }}}, /* XK_KP_Down, */ + { MODKEY|ShiftMask, XK_KP_6, exresize, {.v = (int []){ 25, 0 }}}, /* XK_KP_Right, */ + { MODKEY|ShiftMask, XK_KP_4, exresize, {.v = (int []){ -25, 0 }}}, /* XK_KP_Left, */ + { MODKEY|ShiftMask, XK_KP_5, exresize, {.v = (int []){ 25, 25 }}}, /* XK_KP_Begin, */ + { MODKEY|ShiftMask|ControlMask, XK_KP_5, exresize, {.v = (int []){ -25, -25 }}}, /* XK_KP_Begin, */ + + { MODKEY|ControlMask, XK_KP_6, togglehorizontalexpand, {.i = +1} }, /* XK_KP_Right, */ + { MODKEY|ControlMask, XK_KP_3, togglehorizontalexpand, {.i = 0} }, /* XK_KP_Next, */ + { MODKEY|ControlMask, XK_KP_4, togglehorizontalexpand, {.i = -1} }, /* XK_KP_Left, */ + { MODKEY|ControlMask, XK_KP_8, toggleverticalexpand, {.i = +1} }, /* XK_KP_Up, */ + { MODKEY|ControlMask, XK_KP_1, toggleverticalexpand, {.i = 0} }, /* XK_KP_End, */ + { MODKEY|ControlMask, XK_KP_2, toggleverticalexpand, {.i = -1} }, /* XK_KP_Down, */ + { MODKEY|ControlMask, XK_KP_9, togglemaximize, {.i = -1} }, /* XK_KP_Prior, */ + { MODKEY|ControlMask, XK_KP_7, togglemaximize, {.i = +1} }, /* XK_KP_Home, */ + { MODKEY|ControlMask, XK_KP_5, togglemaximize, {.i = 0} }, /* XK_KP_Begin, */ + #endif // EXRESIZE_PATCH + #if FLOATPOS_PATCH + /* Note that due to key limitations the below example kybindings are defined with a Mod3Mask, + * which is not always readily available. Refer to the patch wiki for more details. */ + /* Client position is limited to monitor window area */ + { Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } }, // ↖ + { Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } }, // ↑ + { Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } }, // ↗ + { Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } }, // ← + { Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } }, // → + { Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } }, // ↙ + { Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } }, // ↓ + { Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } }, // ↘ + /* Absolute positioning (allows moving windows between monitors) */ + { Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } }, // ↖ + { Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } }, // ↑ + { Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } }, // ↗ + { Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } }, // ← + { Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } }, // → + { Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } }, // ↙ + { Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } }, // ↓ + { Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } }, // ↘ + /* Resize client, client center position is fixed which means that client expands in all directions */ + { Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } }, // ↖ + { Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } }, // ↑ + { Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } }, // ↗ + { Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } }, // ← + { Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } }, // · + { Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } }, // → + { Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } }, // ↙ + { Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } }, // ↓ + { Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } }, // ↘ + /* Client is positioned in a floating grid, movement is relative to client's current position */ + { Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } }, // ↖ + { Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } }, // ↑ + { Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } }, // ↗ + { Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } }, // ← + { Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } }, // · + { Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } }, // → + { Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } }, // ↙ + { Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } }, // ↓ + { Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } }, // ↘ + #endif // FLOATPOS_PATCH + #if SETBORDERPX_PATCH + { MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } }, + { MODKEY|ControlMask, XK_plus, setborderpx, {.i = +1 } }, + { MODKEY|ControlMask, XK_numbersign, setborderpx, {.i = 0 } }, + #endif // SETBORDERPX_PATCH + #if CYCLELAYOUTS_PATCH + { MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } }, + { MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } }, + #endif // CYCLELAYOUTS_PATCH + #if MPDCONTROL_PATCH + { MODKEY, XK_F1, mpdchange, {.i = -1} }, + { MODKEY, XK_F2, mpdchange, {.i = +1} }, + { MODKEY, XK_Escape, mpdcontrol, {0} }, + #endif // MPDCONTROL_PATCH + TAGKEYS( XK_1, 0) + TAGKEYS( XK_2, 1) + TAGKEYS( XK_3, 2) + TAGKEYS( XK_4, 3) + TAGKEYS( XK_5, 4) + TAGKEYS( XK_6, 5) + TAGKEYS( XK_7, 6) + TAGKEYS( XK_8, 7) + TAGKEYS( XK_9, 8) +}; + +#if KEYMODES_PATCH +static Key cmdkeys[] = { + /* modifier keys function argument */ + { 0, XK_Escape, clearcmd, {0} }, + { ControlMask, XK_c, clearcmd, {0} }, + { 0, XK_i, setkeymode, {.ui = INSERTMODE} }, +}; + +static Command commands[] = { + /* modifier (4 keys) keysyms (4 keys) function argument */ + { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_h, 0, 0}, setlayout, {.v = &layouts[0]} }, + { {ControlMask, 0, 0, 0}, {XK_w, XK_o, 0, 0}, setlayout, {.v = &layouts[2]} }, + { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_o, 0, 0}, onlyclient, {0} }, + { {ControlMask, 0, 0, 0}, {XK_w, XK_v, 0, 0}, setlayout, {.v = &layouts[0]} }, + { {ControlMask, 0, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = -0.05} }, + { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = +0.05} }, + { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_0, 0, 0}, setmfact, {.f = +1.50} }, + { {ShiftMask, 0, 0, 0}, {XK_period, XK_e, 0, 0}, spawn, {.v = dmenucmd} }, + { {ShiftMask, 0, 0, 0}, {XK_period, XK_o, 0, 0}, spawn, {.v = dmenucmd} }, + { {ShiftMask, 0, 0, 0}, {XK_period, XK_q, XK_Return, 0}, quit, {0} }, + { {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_d, XK_Return}, killclient, {0} }, + { {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = +1} }, + { {ShiftMask, 0, ShiftMask, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = -1} }, +}; +#endif // KEYMODES_PATCH + +/* button definitions */ +#if STATUSBUTTON_PATCH +/* click can be ClkButton, ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ +#else +/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ +#endif // +static Button buttons[] = { + /* click event mask button function argument */ + #if BAR_STATUSBUTTON_PATCH + { ClkButton, 0, Button1, spawn, {.v = dmenucmd } }, + #endif // BAR_STATUSBUTTON_PATCH + { ClkLtSymbol, 0, Button1, setlayout, {0} }, + #if BAR_LAYOUTMENU_PATCH + { ClkLtSymbol, 0, Button3, layoutmenu, {0} }, + #else + { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, + #endif // BAR_LAYOUTMENU_PATCH + #if BAR_WINTITLEACTIONS_PATCH + { ClkWinTitle, 0, Button1, togglewin, {0} }, + { ClkWinTitle, 0, Button3, showhideclient, {0} }, + #endif // BAR_WINTITLEACTIONS_PATCH + { ClkWinTitle, 0, Button2, zoom, {0} }, + #if BAR_STATUSCMD_PATCH && BAR_DWMBLOCKS_PATCH + { ClkStatusText, 0, Button1, sigstatusbar, {.i = 1 } }, + { ClkStatusText, 0, Button2, sigstatusbar, {.i = 2 } }, + { ClkStatusText, 0, Button3, sigstatusbar, {.i = 3 } }, + #elif BAR_STATUSCMD_PATCH + { ClkStatusText, 0, Button1, spawn, {.v = statuscmd } }, + { ClkStatusText, 0, Button2, spawn, {.v = statuscmd } }, + { ClkStatusText, 0, Button3, spawn, {.v = statuscmd } }, + #else + { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, + #endif // BAR_STATUSCMD_PATCH + #if PLACEMOUSE_PATCH + /* placemouse options, choose which feels more natural: + * 0 - tiled position is relative to mouse cursor + * 1 - tiled postiion is relative to window center + * 2 - mouse pointer warps to window center + * + * The moveorplace uses movemouse or placemouse depending on the floating state + * of the selected client. Set up individual keybindings for the two if you want + * to control these separately (i.e. to retain the feature to move a tiled window + * into a floating position). + */ + { ClkClientWin, MODKEY, Button1, moveorplace, {.i = 1} }, + #else + { ClkClientWin, MODKEY, Button1, movemouse, {0} }, + #endif // PLACEMOUSE_PATCH + { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, + { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, + #if TAPRESIZE_PATCH + { ClkClientWin, MODKEY, Button4, resizemousescroll, {.v = &scrollargs[0]} }, + { ClkClientWin, MODKEY, Button5, resizemousescroll, {.v = &scrollargs[1]} }, + { ClkClientWin, MODKEY, Button6, resizemousescroll, {.v = &scrollargs[2]} }, + { ClkClientWin, MODKEY, Button7, resizemousescroll, {.v = &scrollargs[3]} }, + #endif // TAPRESIZE_PATCH + #if DRAGCFACT_PATCH && CFACTS_PATCH + { ClkClientWin, MODKEY|ShiftMask, Button3, dragcfact, {0} }, + #endif // DRAGCFACT_PATCH + #if DRAGMFACT_PATCH + { ClkClientWin, MODKEY|ShiftMask, Button1, dragmfact, {0} }, + #endif // DRAGMFACT_PATCH + { ClkTagBar, 0, Button1, view, {0} }, + { ClkTagBar, 0, Button3, toggleview, {0} }, + { ClkTagBar, MODKEY, Button1, tag, {0} }, + { ClkTagBar, MODKEY, Button3, toggletag, {0} }, + #if TAB_PATCH + { ClkTabBar, 0, Button1, focuswin, {0} }, + #endif // TAB_PATCH +}; + +#if DWMC_PATCH +/* signal definitions */ +/* signum must be greater than 0 */ +/* trigger signals using `xsetroot -name "fsignal: [ ]"` */ +static Signal signals[] = { + /* signum function */ + { "focusstack", focusstack }, + { "setmfact", setmfact }, + { "togglebar", togglebar }, + { "incnmaster", incnmaster }, + { "togglefloating", togglefloating }, + { "focusmon", focusmon }, + #if STACKER_PATCH + { "pushstack", pushstack }, + #endif // STACKER_PATCH + #if FOCUSURGENT_PATCH + { "focusurgent", focusurgent }, + #endif // FOCUSURGENT_PATCH + #if FOCUSADJACENTTAG_PATCH + { "viewtoleft", viewtoleft }, + { "viewtoright", viewtoright }, + { "tagtoleft", tagtoleft }, + { "tagtoright", tagtoright}, + { "tagandviewtoleft", tagandviewtoleft }, + { "tagandviewtoright", tagandviewtoright }, + #endif // FOCUSADJACENTTAG_PATCH + #if SWAPFOCUS_PATCH && PERTAG_PATCH + { "swapfocus", swapfocus }, + #endif // SWAPFOCUS_PATCH + #if SWITCHCOL_PATCH + { "switchcol", switchcol }, + #endif // SWITCHCOL_PATCH + #if ROTATESTACK_PATCH + { "rotatestack", rotatestack }, + #endif // ROTATESTACK_PATCH + #if INPLACEROTATE_PATCH + { "inplacerotate", inplacerotate }, + #endif // INPLACEROTATE_PATCH + #if PUSH_PATCH || PUSH_NO_MASTER_PATCH + { "pushdown", pushdown }, + { "pushup", pushup }, + #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH + #if FLEXTILE_DELUXE_LAYOUT + { "incnstack", incnstack }, + { "rotatelayoutaxis", rotatelayoutaxis }, + { "setlayoutaxisex", setlayoutaxisex }, + { "mirrorlayout", mirrorlayout }, + #endif // FLEXTILE_DELUXE_LAYOUT + #if CFACTS_PATCH + { "setcfact", setcfact }, + #endif // CFACTS_PATCH + #if MOVEPLACE_PATCH + { "moveplace", moveplace }, + #endif // MOVEPLACE_PATCH + #if EXRESIZE_PATCH + { "explace", explace }, + { "togglehorizontalexpand", togglehorizontalexpand }, + { "toggleverticalexpand", toggleverticalexpand }, + { "togglemaximize", togglemaximize }, + #endif // EXRESIZE_PATCH + #if KEYMODES_PATCH + { "setkeymode", setkeymode }, + #endif // KEYMODES_PATCH + #if TRANSFER_PATCH + { "transfer", transfer }, + #endif // TRANSFER_PATCH + #if TRANSFER_ALL_PATCH + { "transferall", transferall }, + #endif // TRANSFER_ALL_PATCH + { "tagmon", tagmon }, + { "zoom", zoom }, + #if VANITYGAPS_PATCH + { "incrgaps", incrgaps }, + { "incrigaps", incrigaps }, + { "incrogaps", incrogaps }, + { "incrihgaps", incrihgaps }, + { "incrivgaps", incrivgaps }, + { "incrohgaps", incrohgaps }, + { "incrovgaps", incrovgaps }, + { "togglegaps", togglegaps }, + { "defaultgaps", defaultgaps }, + { "setgaps", setgapsex }, + #endif // VANITYGAPS_PATCH + { "view", view }, + { "viewall", viewallex }, + { "viewex", viewex }, + { "toggleview", toggleview }, + #if SHIFTVIEW_PATCH + { "shiftview", shiftview }, + #endif // SHIFTVIEW_PATCH + #if SHIFTVIEW_CLIENTS_PATCH + { "shiftviewclients", shiftviewclients }, + #endif // SHIFTVIEW_CLIENTS_PATCH + #if SELFRESTART_PATCH + { "self_restart", self_restart }, + #endif // SELFRESTART_PATCH + #if BAR_TAGGRID_PATCH + { "switchtag", switchtag }, + #endif // BAR_TAGGRID_PATCH + #if STICKY_PATCH + { "togglesticky", togglesticky }, + #endif // STICKY_PATCH + #if SETBORDERPX_PATCH + { "setborderpx", setborderpx }, + #endif // SETBORDERPX_PATCH + #if CYCLELAYOUTS_PATCH + { "cyclelayout", cyclelayout }, + #endif // CYCLELAYOUTS_PATCH + #if MPDCONTROL_PATCH + { "mpdchange", mpdchange }, + { "mpdcontrol", mpdcontrol }, + #endif // MPDCONTROL_PATCH + { "toggleviewex", toggleviewex }, + { "tag", tag }, + { "tagall", tagallex }, + { "tagex", tagex }, + { "toggletag", toggletag }, + { "toggletagex", toggletagex }, + #if TAGALLMON_PATCH + { "tagallmon", tagallmon }, + #endif // TAGALLMON_PATCH + #if TAGSWAPMON_PATCH + { "tagswapmon", tagswapmon}, + #endif // TAGSWAPMON_PATCH + #if BAR_ALTERNATIVE_TAGS_PATCH + { "togglealttag", togglealttag }, + #endif // BAR_ALTERNATIVE_TAGS_PATCH + #if TOGGLEFULLSCREEN_PATCH + { "togglefullscreen", togglefullscreen }, + #endif // TOGGLEFULLSCREEN_PATCH + #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH + { "togglefakefullscreen", togglefakefullscreen }, + #endif // FAKEFULLSCREEN_CLIENT_PATCH + #if FULLSCREEN_PATCH + { "fullscreen", fullscreen }, + #endif // FULLSCREEN_PATCH + #if MAXIMIZE_PATCH + { "togglehorizontalmax", togglehorizontalmax }, + { "toggleverticalmax", toggleverticalmax }, + { "togglemax", togglemax }, + #endif // MAXIMIZE_PATCH + #if SCRATCHPADS_PATCH + { "togglescratch", togglescratch }, + #endif // SCRATCHPADS_PATCH + #if UNFLOATVISIBLE_PATCH + { "unfloatvisible", unfloatvisible }, + #endif // UNFLOATVISIBLE_PATCH + { "killclient", killclient }, + #if WINVIEW_PATCH + { "winview", winview }, + #endif // WINVIEW_PATCH + #if XRDB_PATCH && !BAR_VTCOLORS_PATCH + { "xrdb", xrdb }, + #endif // XRDB_PATCH + #if TAGOTHERMONITOR_PATCH + { "tagnextmonex", tagnextmonex }, + { "tagprevmonex", tagprevmonex }, + #endif // TAGOTHERMONITOR_PATCH + { "quit", quit }, + { "setlayout", setlayout }, + { "setlayoutex", setlayoutex }, +}; +#elif FSIGNAL_PATCH +/* signal definitions */ +/* signum must be greater than 0 */ +/* trigger signals using `xsetroot -name "fsignal:"` */ +static Signal signals[] = { + /* signum function argument */ + { 1, setlayout, {.v = 0} }, +}; +#endif // DWMC_PATCH + +#if IPC_PATCH +static const char *ipcsockpath = "/tmp/dwm.sock"; +static IPCCommand ipccommands[] = { + IPCCOMMAND( focusmon, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( focusstack, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incnmaster, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( killclient, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( quit, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( setlayoutsafe, 1, {ARG_TYPE_PTR} ), + IPCCOMMAND( setmfact, 1, {ARG_TYPE_FLOAT} ), + IPCCOMMAND( setstatus, 1, {ARG_TYPE_STR} ), + IPCCOMMAND( tag, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( tagmon, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( togglebar, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( togglefloating, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( toggletag, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( toggleview, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( view, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( zoom, 1, {ARG_TYPE_NONE} ), + #if BAR_ALTERNATIVE_TAGS_PATCH + IPCCOMMAND( togglealttag, 1, {ARG_TYPE_NONE} ), + #endif // BAR_ALTERNATIVE_TAGS_PATCH + #if BAR_TAGGRID_PATCH + IPCCOMMAND( switchtag, 1, {ARG_TYPE_UINT} ), + #endif // BAR_TAGGRID_PATCH + #if CFACTS_PATCH + IPCCOMMAND( setcfact, 1, {ARG_TYPE_FLOAT} ), + #endif // CFACTS_PATCH + #if CYCLELAYOUTS_PATCH + IPCCOMMAND( cyclelayout, 1, {ARG_TYPE_SINT} ), + #endif // CYCLELAYOUTS_PATCH + #if EXRESIZE_PATCH + IPCCOMMAND( explace, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( togglehorizontalexpand, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( toggleverticalexpand, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( togglemaximize, 1, {ARG_TYPE_SINT} ), + #endif // EXRESIZE_PATCH + #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH + IPCCOMMAND( togglefakefullscreen, 1, {ARG_TYPE_NONE} ), + #endif // FAKEFULLSCREEN_CLIENT_PATCH + #if FLOATPOS_PATCH + IPCCOMMAND( floatpos, 1, {ARG_TYPE_STR} ), + #endif // FLOATPOS_PATCH + #if FULLSCREEN_PATCH + IPCCOMMAND( fullscreen, 1, {ARG_TYPE_NONE} ), + #endif // FULLSCREEN_PATCH + #if FLEXTILE_DELUXE_LAYOUT + IPCCOMMAND( incnstack, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( rotatelayoutaxis, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( setlayoutaxisex, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( mirrorlayout, 1, {ARG_TYPE_NONE} ), + #endif // FLEXTILE_DELUXE_LAYOUT + #if FOCUSURGENT_PATCH + IPCCOMMAND( focusurgent, 1, {ARG_TYPE_NONE} ), + #endif // FOCUSURGENT_PATCH + #if FOCUSADJACENTTAG_PATCH + IPCCOMMAND( viewtoleft, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( viewtoright, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( tagtoleft, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( tagtoright, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( tagandviewtoleft, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( tagandviewtoright, 1, {ARG_TYPE_NONE} ), + #endif // FOCUSADJACENTTAG_PATCH + #if INPLACEROTATE_PATCH + IPCCOMMAND( inplacerotate, 1, {ARG_TYPE_SINT} ), + #endif // INPLACEROTATE_PATCH + #if KEYMODES_PATCH + IPCCOMMAND( setkeymode, 1, {ARG_TYPE_UINT} ), + #endif // KEYMODES_PATCH + #if MAXIMIZE_PATCH + IPCCOMMAND( togglehorizontalmax, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( toggleverticalmax, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( togglemax, 1, {ARG_TYPE_NONE} ), + #endif // MAXIMIZE_PATCH + #if MPDCONTROL_PATCH + IPCCOMMAND( mpdchange, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( mpdcontrol, 1, {ARG_TYPE_NONE} ), + #endif // MPDCONTROL_PATCH + #if MOVEPLACE_PATCH + IPCCOMMAND( moveplace, 1, {ARG_TYPE_UINT} ), + #endif // MOVEPLACE_PATCH + #if MOVERESIZE_PATCH + IPCCOMMAND( moveresize, 1, {ARG_TYPE_STR} ), + #endif // MOVERESIZE_PATCH + #if RIODRAW_PATCH + IPCCOMMAND( rioresize, 1, {ARG_TYPE_NONE} ), + #endif // RIODRAW_PATCH + #if PUSH_PATCH || PUSH_NO_MASTER_PATCH + IPCCOMMAND( pushdown, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( pushup, 1, {ARG_TYPE_NONE} ), + #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH + #if ROTATESTACK_PATCH + IPCCOMMAND( rotatestack, 1, {ARG_TYPE_SINT} ), + #endif // ROTATESTACK_PATCH + #if SCRATCHPADS_PATCH + IPCCOMMAND( togglescratch, 1, {ARG_TYPE_UINT} ), + #endif // SCRATCHPADS_PATCH + #if SELFRESTART_PATCH + IPCCOMMAND( self_restart, 1, {ARG_TYPE_NONE} ), + #endif // SELFRESTART_PATCH + #if SETBORDERPX_PATCH + IPCCOMMAND( setborderpx, 1, {ARG_TYPE_SINT} ), + #endif // SETBORDERPX_PATCH + #if SHIFTVIEW_PATCH + IPCCOMMAND( shiftview, 1, {ARG_TYPE_SINT} ), + #endif // SHIFTVIEW_PATCH + #if SHIFTVIEW_CLIENTS_PATCH + IPCCOMMAND( shiftviewclients, 1, {ARG_TYPE_SINT} ), + #endif // SHIFTVIEW_CLIENTS_PATCH + #if STACKER_PATCH + IPCCOMMAND( pushstack, 1, {ARG_TYPE_SINT} ), + #endif // STACKER_PATCH + #if STICKY_PATCH + IPCCOMMAND( togglesticky, 1, {ARG_TYPE_NONE} ), + #endif // STICKY_PATCH + #if SWAPFOCUS_PATCH && PERTAG_PATCH + IPCCOMMAND( swapfocus, 1, {ARG_TYPE_SINT} ), + #endif // SWAPFOCUS_PATCH + #if SWITCHCOL_PATCH + IPCCOMMAND( switchcol, 1, {ARG_TYPE_NONE} ), + #endif // SWITCHCOL_PATCH + #if TAGALLMON_PATCH + IPCCOMMAND( tagallmon, 1, {ARG_TYPE_SINT} ), + #endif // TAGALLMON_PATCH + #if TAGOTHERMONITOR_PATCH + IPCCOMMAND( tagnextmonex, 1, {ARG_TYPE_UINT} ), + IPCCOMMAND( tagprevmonex, 1, {ARG_TYPE_UINT} ), + #endif // TAGOTHERMONITOR_PATCH + #if TAGSWAPMON_PATCH + IPCCOMMAND( tagswapmon, 1, {ARG_TYPE_SINT} ), + #endif // TAGSWAPMON_PATCH + #if TOGGLEFULLSCREEN_PATCH + IPCCOMMAND( togglefullscreen, 1, {ARG_TYPE_NONE} ), + #endif // TOGGLEFULLSCREEN_PATCH + #if TRANSFER_PATCH + IPCCOMMAND( transfer, 1, {ARG_TYPE_NONE} ), + #endif // TRANSFER_PATCH + #if TRANSFER_ALL_PATCH + IPCCOMMAND( transferall, 1, {ARG_TYPE_NONE} ), + #endif // TRANSFER_ALL_PATCH + #if UNFLOATVISIBLE_PATCH + IPCCOMMAND( unfloatvisible, 1, {ARG_TYPE_NONE} ), + #endif // UNFLOATVISIBLE_PATCH + #if VANITYGAPS_PATCH + IPCCOMMAND( incrgaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrigaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrogaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrihgaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrivgaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrohgaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( incrovgaps, 1, {ARG_TYPE_SINT} ), + IPCCOMMAND( togglegaps, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( defaultgaps, 1, {ARG_TYPE_NONE} ), + IPCCOMMAND( setgapsex, 1, {ARG_TYPE_SINT} ), + #endif // VANITYGAPS_PATCH + #if WINVIEW_PATCH + IPCCOMMAND( winview, 1, {ARG_TYPE_NONE} ), + #endif // WINVIEW_PATCH + #if XRDB_PATCH && !BAR_VTCOLORS_PATCH + IPCCOMMAND( xrdb, 1, {ARG_TYPE_NONE} ), + #endif // XRDB_PATCH +}; +#endif // IPC_PATCH + diff --git a/patches.h b/patches.h new file mode 100644 index 0000000..cf283d4 --- /dev/null +++ b/patches.h @@ -0,0 +1,1260 @@ +/* + * This file contains patch control flags. + * + * In principle you should be able to mix and match any patches + * you may want. In cases where patches are logically incompatible + * one patch may take precedence over the other as noted in the + * relevant descriptions. + * + * Although layouts typically come as patches they are differentiated + * here for grouping purposes. + */ + +/** + * Bar modules + */ + +/* Enhanced taskbar that shows the titles of all visible windows in the status bar + * and allows focus / hiding / unhiding of windows by clicking on the status bar. + * Awesomebar takes precedence over fancybar. + * https://dwm.suckless.org/patches/awesomebar/ + */ +#define BAR_AWESOMEBAR_PATCH 0 + +/* This patch depends on statuscmd patch and adds integration with a (patched) + * dwmblocks instance to give a clickable status bar. One must not necessarily + * have to use dwmblocks for this feature, any status updater that has support + * for real-time signals (SIGRTMIN) can be used. + * + * dwmblocks: https://github.com/torrinfail/dwmblocks + * https://dwm.suckless.org/patches/statuscmd/ + */ +#define BAR_DWMBLOCKS_PATCH 0 + +/* Originally the dwmblocks + statuscmd patch used a user defined signal (SIGUSR1) + * for communicating with dwmblocks to indicate update signal and what button was + * pressed. The signalling was later changed to SIGRTMIN instead. + * + * Ultimately this makes dwmblocks instances that were patched with the old patch + * are incompatible with the new dwm patch and vice versa. + * + * This is a compatibility patch that makes dwm use SIGUSR1 instead of SIGRTMIN so + * if button clicks are not working then you may want to try enabling this. + * + * If dwmblocks happen to die like this when clicking on a status + * + * [1] 54355 user-defined signal 1 dwmblocks + * + * then it suggests that dwmblocks does not support user defined signals and this + * patch should be left disabled. + * + * Patch: https://gist.github.com/danbyl/54f7c1d57fc6507242a95b71c3d8fdea + * https://dwm.suckless.org/patches/statuscmd/ + */ +#define BAR_DWMBLOCKS_SIGUSR1_PATCH 0 + +/* This patch shows the titles of all visible windows in the status bar + * (as opposed to showing only the selected one). + * Awesomebar takes precedence over fancybar. Fancybar takes precedence over + * the centeredwindowname patch. + * https://dwm.suckless.org/patches/fancybar/ + */ +#define BAR_FANCYBAR_PATCH 0 + +/* Being an evolution of the bartabgroups patch the flexwintitle patch specifically + * taps into the many layout options that flextile-deluxe offers to produce a window + * title section in the bar that is representative of what is shown on screen. + */ +#define BAR_FLEXWINTITLE_PATCH 0 + +/* This patch adds a context menu for layout switching. + * - xmenu needs to be installed. + * - Edit layoutmenu.sh with the installed layouts and with correct indexes. + * - Place layoutmenu.sh in PATH. + * - The text of the menu items is for display only. Name them however you want. + * https://dwm.suckless.org/patches/layoutmenu/ + */ +#define BAR_LAYOUTMENU_PATCH 0 + +/* Show layout symbol in bar */ +#define BAR_LTSYMBOL_PATCH 1 + +/* Adds powerline arrows for the status. + * This uses statuscolors logic for choosing colors for the powerline. As these markers + * are also control characters there is no explicit statuscmd support for this patch. + * + * Powerline separators are defined as: + * |\xXX (creates a hard edge) + * <\xXX (creates a less than arrow) + * /\xXX (creates a diagonal line) + * + * Examples: + * xsetroot -name "$(echo -e '<\x01a<\x02b<\x03c')" + * xsetroot -name "$(echo -e '/\x01d/\x02d/\x03f')" + * + * https://gitlab.com/udiboy1209-suckless/dwm/-/commit/071f5063e8ac4280666828179f92788d893eea40#4b1a539194be7467cefbda22f675a3b7c19ceca7 + * https://dwm.suckless.org/patches/statuscolors/ + */ +#define BAR_POWERLINE_STATUS_PATCH 0 + +/* Adds powerline arrows for the tags. + * https://gitlab.com/udiboy1209-suckless/dwm/-/commit/071f5063e8ac4280666828179f92788d893eea40#4b1a539194be7467cefbda22f675a3b7c19ceca7 + */ +#define BAR_POWERLINE_TAGS_PATCH 0 + +/* Alters the tags powerline to use forward slash instead of arrows */ +#define BAR_POWERLINE_TAGS_SLASH_PATCH 0 + +/* This patch turns the titlebar area into a mfact-respecting tabbar showing each client's title. + * https://dwm.suckless.org/patches/bartabgroups/ + */ +#define BAR_TABGROUPS_PATCH 0 + +/* This patch adds an option to place tags in rows like in many other window managers. + * https://dwm.suckless.org/patches/taggrid/ + */ +#define BAR_TAGGRID_PATCH 0 + +/* Show status in bar */ +#define BAR_STATUS_PATCH 1 + +/* This patch adds a clickable button to the left hand side of the statusbar. + * https://dwm.suckless.org/patches/statusbutton/ + */ +#define BAR_STATUSBUTTON_PATCH 0 + +/* This patch adds the ability to execute shell commands based on the mouse button and position + * when clicking the status bar. Refer to the website for usage. + * https://dwm.suckless.org/patches/statuscmd/ + */ +#define BAR_STATUSCMD_PATCH 0 + +/* Status2d allows colors and rectangle drawing in your dwm status bar. + * This patch is incompatible with the statuscolors patch which takes precedence. + * This patch is incompatible with the extrabar patch. + * https://dwm.suckless.org/patches/status2d/ + */ +#define BAR_STATUS2D_PATCH 0 + +/* Supplementary patch should you want to disable alpha for the status2d section */ +#define BAR_STATUS2D_NO_ALPHA_PATCH 0 + +/* Addition to the status2d patch that allows the use of terminal colors (color0 through color15) + * from xrdb in the status, allowing programs like pywal to change statusbar colors. + * This adds the C and B codes to use terminal foreground and background colors respectively. + * E.g. ^B5^ would use color5 as the background color. + * https://dwm.suckless.org/patches/status2d/ + */ +#define BAR_STATUS2D_XRDB_TERMCOLORS_PATCH 0 + +/* The systray patch adds systray for the status bar. + * https://dwm.suckless.org/patches/systray/ + */ +#define BAR_SYSTRAY_PATCH 1 + +/* Show tag symbols in bar */ +#define BAR_TAGS_PATCH 1 + +/* Show window title in bar */ +#define BAR_WINTITLE_PATCH 1 + +/* Shows window titles in the bar, but only for floating clients. + * This depends on code from the flexwintitle patch. + * Note that the configuration in config.def.h for this is merely an example. If combined + * with the corresponding hidden patch then these two will overlap unless the width of the + * modules are controlled. + */ +#define BAR_WINTITLE_FLOATING_PATCH 0 + +/* Shows window titles in the bar, but only for floating clients. + * This depends on code from the flexwintitle patch. + * Note that the configuration in config.def.h for this is merely an example. If combined + * with the corresponding floating patch then these two will overlap unless the width of the + * modules are controlled. + */ +#define BAR_WINTITLE_HIDDEN_PATCH 0 + +/* Title bar modules such as wintitle (default), fancybar and awesomebar + * do not by default add left and/or right padding as they take up the + * remaining space. These options allow you explicitly add padding should + * you need it. + */ +#define BAR_TITLE_RIGHT_PAD_PATCH 0 +#define BAR_TITLE_LEFT_PAD_PATCH 1 + +/** + * Bar options + */ + +/* This patch changes the rectangle indicating if a tag is used by a client into a bar + * above the tag name for better visibility. + * Set the tagindicatortype variable in config.h to INDICATOR_TOP_BAR to enable this. + * https://dwm.suckless.org/patches/activetagindicatorbar/ + */ +#define BAR_ACTIVETAGINDICATORBAR_PATCH N/A + +/* Alternative patch to the activetagindicatorbar patch, adds the bar below the tag + * icon rather than above. + * Set the tagindicatortype variable in config.h to INDICATOR_BOTTOM_BAR to enable this. + */ +#define BAR_ACTIVETAGINDICATORBAR_ALT1_PATCH N/A + +/* The alpha patch adds transparency for the status bar. + * You need to uncomment the corresponding line in config.mk to use the -lXrender library + * when including this patch. + * https://dwm.suckless.org/patches/alpha/ + */ +#define BAR_ALPHA_PATCH 0 + +/* This patch introduces alternative tags which can be switched on the fly for the + * sole purpose of providing visual aid. + * https://dwm.suckless.org/patches/alternativetags/ + */ +#define BAR_ALTERNATIVE_TAGS_PATCH 0 + +/* This patches provides the ability to use alternative text for tags which contain at + * least one window. + * https://dwm.suckless.org/patches/alttagsdecoration/ + */ +#define BAR_ALTTAGSDECORATION_PATCH 0 + +/* This patch enables dwm to manage external status bars such as lemonbar and polybar. + * dwm treats the external bar as it would its own, so all regular dwm commands such as + * togglebar affect the external bar in the same way. + * + * NB: Unless you want both anybar + dwm bar(s) then the recommendation is to disable all + * bar modules and have { -2 } in the barrules. + * + * https://dwm.suckless.org/patches/anybar/ + */ +#define BAR_ANYBAR_PATCH 0 + +/* Anybar option to place the next bar depending on previous bar's position (top or bottom) */ +#define BAR_ANYBAR_TOP_AND_BOTTOM_BARS_PATCH 0 + +/* Anybar option to let dwm manage the width of the bar */ +#define BAR_ANYBAR_MANAGE_WIDTH_PATCH 0 + +/* This patch adds a border around the status bar(s) just like the border of client windows. + * https://codemadness.org/paste/dwm-border-bar.patch + */ +#define BAR_BORDER_PATCH 0 + +/* This patch centers the WM_NAME of the currently selected window on the status bar. + * This is compatible with the wintitle, bartabgroups, flexwintitle and awesomebar bar + * modules. + * https://dwm.suckless.org/patches/centeredwindowname/ + */ +#define BAR_CENTEREDWINDOWNAME_PATCH 0 + +/* Draws a dot indicator overlayed on each tag icon for each client. The selected client + * is drawn as a larger horizontal line. + * Set the tagindicatortype variable in config.h to INDICATOR_CLIENT_DOTS to enable this. + * https://dwm.suckless.org/patches/clientindicators/ + */ +#define BAR_CLIENTINDICATOR_PATCH N/A + +/* This patch enables color emoji in dwm by removing a workaround for a BadLength error + * in the Xft library when color glyphs are used. + * To enable this you will need an updated Xft library that can handle color glyphs otherwise + * dwm will crash on encountering such characters. Note that you will also need a font that + * provides color emojis for this to work. + */ +#define BAR_COLOR_EMOJI_PATCH 0 + +/* Updates the position of dmenu to match that of the bar. I.e. if topbar is 0 then dmenu + * will appear at the bottom and if 1 then dmenu will appear at the top. + * https://dwm.suckless.org/patches/dmenumatchtop + */ +#define BAR_DMENUMATCHTOP_PATCH 0 + +/* Originally this was the extrabar patch, but as the handling of extra bars is now built-in + * only the splitting of the status by a designated separator remains. As such this has been + * renamed to more accurately reflect what it does - creating an extra status. + * https://dwm.suckless.org/patches/extrabar/ + */ +#define BAR_EXTRASTATUS_PATCH 0 + +/* Adds EWMH support for _NET_NUMBER_OF_DESKTOPS, _NET_CURRENT_DESKTOP, _NET_DESKTOP_NAMES + * and _NET_DESKTOP_VIEWPORT, which allows for compatibility with other bars and programs + * that request workspace information. For example polybar's xworkspaces module. + * + * This patch also includes support for adding the _IS_FLOATING property for floating windows + * allowing for compositors to treat floating windows differently to tiled windows. + * + * E.g. this setting makes picom only render shadows for floating windows: + * + * shadow-exclude = [ "! _IS_FLOATING@:32c = 1" ]; + * + * https://github.com/bakkeby/dwm-flexipatch/issues/50 (_IS_FLOATING patch) + * https://dwm.suckless.org/patches/ewmhtags/ + */ +#define BAR_EWMHTAGS_PATCH 0 + +/* Allows the bar height to be explicitly set rather than being derived from font. + * https://dwm.suckless.org/patches/bar_height/ + */ +#define BAR_HEIGHT_PATCH 0 + +/* This patch prevents dwm from drawing tags with no clients (i.e. vacant) on the bar. + * https://dwm.suckless.org/patches/hide_vacant_tags/ + */ +#define BAR_HIDEVACANTTAGS_PATCH 0 + +/* With this patch dwm's built-in status bar is only shown when HOLDKEY is pressed + * and the bar will now overlay the display. + * http://dwm.suckless.org/patches/holdbar/ + */ +#define BAR_HOLDBAR_PATCH 0 + +/* Sometimes dwm crashes when it cannot render some glyphs in window titles (usually emoji). + * This patch is essentially a hack to ignore any errors when drawing text on the status bar. + * https://groups.google.com/forum/m/#!topic/wmii/7bncCahYIww + * https://docs.google.com/viewer?a=v&pid=forums&srcid=MDAwODA2MTg0MDQyMjE0OTgzMzMBMDQ3ODQzODkyMTU3NTAyMTMxNTYBX2RUMVNtOUtDQUFKATAuMQEBdjI&authuser=0 + */ +#define BAR_IGNORE_XFT_ERRORS_WHEN_DRAWING_TEXT_PATCH 0 + +/* This patch adds vertical and horizontal space between the statusbar and the edge of the screen. + * https://dwm.suckless.org/patches/barpadding/ + */ +#define BAR_PADDING_PATCH 0 + +/* This patch adds simple markup for status messages using pango markup. + * This depends on the pango library v1.44 or greater. + * You need to uncomment the corresponding lines in config.mk to use the pango libraries + * when including this patch. + * + * Note that the pango patch does not protect against the BadLength error from Xft + * when color glyphs are used, which means that dwm will crash if color emoji is used. + * + * If you need color emoji then you may want to install this patched library from the AUR: + * https://aur.archlinux.org/packages/libxft-bgra/ + * + * A long term fix for the libXft library is pending approval of this pull request: + * https://gitlab.freedesktop.org/xorg/lib/libxft/-/merge_requests/1 + * + * Also see: + * https://developer.gnome.org/pygtk/stable/pango-markup-language.html + * https://lists.suckless.org/hackers/2004/17285.html + * https://dwm.suckless.org/patches/pango/ + */ +#define BAR_PANGO_PATCH 0 + +/* This patch enables colored text in the status bar. It changes the way colors are defined + * in config.h allowing multiple color combinations for use in the status script. + * This patch is incompatible with and takes precedence over the status2d patch. + * https://dwm.suckless.org/patches/statuscolors/ + */ +#define BAR_STATUSCOLORS_PATCH 0 + +/* This patch adds configuration options for horizontal and vertical padding in the status bar. + * https://dwm.suckless.org/patches/statuspadding/ + */ +#define BAR_STATUSPADDING_PATCH 0 + +/* This patch adds the ability for dwm to read colors from the linux virtual console. + * /sys/module/vt/parameters/default_{red,grn,blu} + * Essentially this way the colors you use in your regular tty is "mirrored" to dwm. + * https://dwm.suckless.org/patches/vtcolors/ + */ +#define BAR_VTCOLORS_PATCH 0 + +/* This patch allows client windows to be hidden. This code was originally part of awesomebar, + * but has been separated out so that other bar modules can take advantage of it. + * Both awesomebar and bartabgroups patches depend on this patch and it will be auto-enabled + * during compile time if it is needed. Note that if using flexipatch-finalizer this must be + * explicitly enabled. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-barmodules-wintitleactions-6.2.diff + */ +#define BAR_WINTITLEACTIONS_PATCH BAR_AWESOMEBAR_PATCH || BAR_TABGROUPS_PATCH || BAR_FLEXWINTITLE_PATCH + +/*** + * Other patches + */ + +/* This patch allows windows to be resized with its aspect ratio remaining constant. + * https://dwm.suckless.org/patches/aspectresize/ + */ +#define ASPECTRESIZE_PATCH 0 + +/* This patch adds new clients above the selected client, instead of always + * becoming the new master. This behaviour is known from Xmonad. + * This patch takes precedence over ATTACHASIDE_PATCH. + * https://dwm.suckless.org/patches/attachabove/ + */ +#define ATTACHABOVE_PATCH 0 + +/* This patch adds new clients on top of the stack. + * This patch takes precedence over ATTACHBELOW_PATCH. + * https://dwm.suckless.org/patches/attachaside/ + */ +#define ATTACHASIDE_PATCH 0 + +/* This patch adds new clients below the selected client. + * This patch takes precedence over ATTACHBOTTOM_PATCH. + * https://dwm.suckless.org/patches/attachbelow/ + */ +#define ATTACHBELOW_PATCH 0 + +/* This patch adds new clients at the bottom of the stack. + * https://dwm.suckless.org/patches/attachbottom/ + */ +#define ATTACHBOTTOM_PATCH 1 + +/* This patch will make dwm run "~/.local/share/dwm/autostart_blocking.sh" and + * "~/.local/share/dwm/autostart.sh &" before entering the handler loop. One or + * both of these files can be ommited. Note the path inside .local/share rather + * than the original ~/.dwm folder. + * https://dwm.suckless.org/patches/autostart/ + */ +#define AUTOSTART_PATCH 1 + +/* By default, windows that are not visible when requesting a resize/move will not + * get resized/moved. With this patch, they will. + * https://dwm.suckless.org/patches/autoresize/ + */ +#define AUTORESIZE_PATCH 0 + +/* This patch adds an iscentered rule to automatically center clients on the current monitor. + * This patch takes precedence over centeredwindowname and fancybar patches. + * https://dwm.suckless.org/patches/center/ + */ +#define CENTER_PATCH 0 + +/* A transient window is one that is meant to be short lived and is usually raised by a + * parent window. Such windows are typically dialog boxes and the like. + * It should be noted that in dwm transient windows are not subject to normal client rules + * and they are always floating by default. + * This patch centers transient windows on the screen like the center patch does. Note that + * the 6.2 center patch piggy-backed on the updatewindowtype function to ensure that all + * dialog boxes were centered, transient or not. This function was removed in relation to + * adding wintype as a client rule filter, hence this no longer works out of the box. This + * patch restores previous behaviour with the center patch. + */ +#define CENTER_TRANSIENT_WINDOWS_PATCH 0 + +/* As above, except that the transient window is centered within the position of the parent + * window, rather than at the center of the screen. This takes precedence over the above patch. + */ +#define CENTER_TRANSIENT_WINDOWS_BY_PARENT_PATCH 0 + +/* This patch provides the ability to assign different weights to clients in their + * respective stack in tiled layout. + * https://dwm.suckless.org/patches/cfacts/ + */ +#define CFACTS_PATCH 1 + +/* This patch allows color attributes to be set through the command line. + * https://dwm.suckless.org/patches/cmdcustomize/ + */ +#define CMDCUSTOMIZE_PATCH 0 + +/* This patch tweaks the tagging interface so that you can select multiple tags for tag + * or view by pressing all the right keys as a combo. For example to view tags 1 and 3, + * hold MOD and then press and hold 1 and 3 together. + * https://dwm.suckless.org/patches/combo/ + */ +#define COMBO_PATCH 0 + +/* Allow dwm to execute commands from autostart array in your config.h file. When dwm exits + * then all processes from autostart array will be killed. + * https://dwm.suckless.org/patches/cool_autostart/ + */ +#define COOL_AUTOSTART_PATCH 0 + +/* The cyclelayouts patch lets you cycle through all your layouts. + * https://dwm.suckless.org/patches/cyclelayouts/ + */ +#define CYCLELAYOUTS_PATCH 0 + +/* Make dwm respect _MOTIF_WM_HINTS property, and not draw borders around windows requesting + * for it. Some applications use this property to notify window managers to not draw window + * decorations. + * Not respecting this property leads to issues with applications that draw their own borders, + * like chromium (with "Use system title bar and borders" turned off) or vlc in fullscreen mode. + * https://dwm.suckless.org/patches/decoration_hints/ + */ +#define DECORATION_HINTS_PATCH 0 + +/* This feature distributes all clients on the current monitor evenly across all tags. + * It is a variant of the reorganizetags patch. + * https://dwm.suckless.org/patches/reorganizetags/ + */ +#define DISTRIBUTETAGS_PATCH 0 + +/* Similarly to the dragmfact patch this allows you to click and drag clients to change the + * cfact to adjust the client's size in the stack. This patch depends on the cfacts patch. + */ +#define DRAGCFACT_PATCH 0 + +/* This patch lets you resize the split in the tile layout (i.e. modify mfact) by holding + * the modkey and dragging the mouse. + * This patch can be a bit wonky with other layouts, but generally works. + * https://dwm.suckless.org/patches/dragmfact/ + */ +#define DRAGMFACT_PATCH 0 + +/* Simple dwmc client using a fork of fsignal to communicate with dwm. + * To use this either copy the patch/dwmc shell script to somewhere in your path or + * uncomment the following line in Makefile: + * #cp -f patch/dwmc ${DESTDIR}${PREFIX}/bin + * http://dwm.suckless.org/patches/dwmc/ + */ +#define DWMC_PATCH 0 + +/* This patch allows no tag at all to be selected. The result is that dwm will start with + * no tag selected and when you start a client with no tag rule and no tag selected then + * it will be opened on the first tag. + * https://dwm.suckless.org/patches/emptyview/ + */ +#define EMPTYVIEW_PATCH 0 + +/* This patch allows the user to change size and placement of floating windows using only the + * keyboard. It also allows for temporary vertical and horizontal extension of windows similar + * to other WMs fill command. + * https://dwm.suckless.org/patches/exresize/ + */ +#define EXRESIZE_PATCH 0 + +/* Only allow clients to "fullscreen" into the space currently given to them. + * As an example, this will allow you to view a fullscreen video in your browser on + * one half of the screen, while having the other half available for other tasks. + * This patch takes precedence over the fakefullscreen client patch below. + * https://dwm.suckless.org/patches/fakefullscreen/ + */ +#define FAKEFULLSCREEN_PATCH 0 + +/* Similarly to the fakefullscreen patch this patch only allows clients to "fullscreen" into + * the space currently given to them. + * The "twist" with this patch is that fake fullscreen can be toggled on a per client basis + * rather than applying to all clients globally. + * Also see the selectivefakefullscreen option that adds a rule option to enabled this on client + * startup. + */ +#define FAKEFULLSCREEN_CLIENT_PATCH 0 + +/* This patch adds a float rule allowing the size and position of floating windows to be specified + * It also allows the size and position of floating windows to be controlled similar to the + * exresize, moveresize, and moveplace patches. + * The size and position can be specified using absolute, relative or fixed co-ordinates and + * https://github.com/bakkeby/patches/wiki/floatpos/ + */ +#define FLOATPOS_PATCH 0 + +/* Add-on functionality for the above: make the float positions respect outer (vanity)gaps. */ +#define FLOATPOS_RESPECT_GAPS_PATCH 0 + +/* This patch provides the ability to focus the tag on the immediate left or right of the + * currently focused tag. It also allows to send the focused window either on the left or + * the right tag. + * http://dwm.suckless.org/patches/focusadjacenttag/ + */ +#define FOCUSADJACENTTAG_PATCH 0 + +/* Allows focusing on clients based on direction (up, down, left, right) instead of client order. + * https://github.com/bakkeby/patches/wiki/focusdir/ + */ +#define FOCUSDIR_PATCH 0 + +/* A simple patch that just puts focus back to the master client. + * https://dwm.suckless.org/patches/focusmaster/ + */ +#define FOCUSMASTER_PATCH 0 + +/* Switch focus only by mouse click and not sloppy (focus follows mouse pointer). + * https://dwm.suckless.org/patches/focusonclick/ + */ +#define FOCUSONCLICK_PATCH 0 + +/* Selects the next window having the urgent flag regardless of the tag it is on. + * The urgent flag can be artificially set with the following xdotool command on any window: + * xdotool selectwindow -- set_window --urgency 1 + * https://dwm.suckless.org/patches/focusurgent/ + */ +#define FOCUSURGENT_PATCH 0 + +/* By default, dwm responds to _NET_ACTIVE_WINDOW client messages by setting + * the urgency bit on the named window. This patch activates the window instead. + * https://dwm.suckless.org/patches/focusonnetactive/ + */ +#define FOCUSONNETACTIVE_PATCH 0 + +/* Send "fake signals" to dwm for handling, using xsetroot. This will not conflict with the + * status bar, which also is managed using xsetroot. + * Also see the dwmc patch, which takes precedence over this patch. + * https://dwm.suckless.org/patches/fsignal/ + */ +#define FSIGNAL_PATCH 0 + +/* Applies the monocle layout with the focused client on top and hides the bar. When pressed + * again it shows the bar and restores the layout that was active before going fullscreen. + * https://dwm.suckless.org/patches/fullscreen/ + */ +#define FULLSCREEN_PATCH 0 + +/* This patch provides a keybinding to rotate all clients in the currently selected + * area (master or stack) without affecting the other area. + * https://dwm.suckless.org/patches/inplacerotate/ + */ +#define INPLACEROTATE_PATCH 0 + +/* This patch lets you define custom insets from each edge of the screen. One use case would be + * to arrange space for an external bar. + * https://dwm.suckless.org/patches/insets/ + */ +#define INSETS_PATCH 0 + +/* This patch (v1.5.7) implements inter-process communication through a UNIX socket for dwm. This + * allows for the window manager to be queried for information, e.g. listen for events such as tag + * or layout changes, as well as send commands to control the window manager via other programs. + * + * You need to uncomment the corresponding lines in config.mk to use the -lyajl library + * when including this patch. + * This patch depends on the following additional library: + * - yajl + * + * https://github.com/mihirlad55/dwm-ipc + * https://dwm.suckless.org/patches/ipc/ + */ +#define IPC_PATCH 0 + +/* Adds rule option for clients to avoid accidental termination by killclient for sticky windows. + * https://dwm.suckless.org/patches/ispermanent/ + */ +#define ISPERMANENT_PATCH 0 + +/* This patch adds key modes (like in vim or emacs) where chains of keyboard shortcuts + * can be performed. + * https://dwm.suckless.org/patches/keymodes/ + */ +#define KEYMODES_PATCH 0 + +/* This patch adds a keybinding to kills all visible clients that are not selected. + * https://dwm.suckless.org/patches/killunsel/ + */ +#define KILLUNSEL_PATCH 0 + +/* This changes the window manager name to LG3d instead of dwm as a workaround for Java + * applications that assume that the window manager is using window reparenting. + * Refer to the ISSUES secton of the dwm man page for more details. + */ +#define LG3D_PATCH 0 + +/* By default in dwm it is possible to make an application fullscreen, then use + * the focusstack keybindings to focus on other windows beneath the current window. + * It is also possible to spawn new windows (e.g. a terminal) that end up getting + * focus while the previous window remains in fullscreen. This patch ensures that + * in such scenarios the previous window loses fullscreen. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-losefullscreen-6.2.diff + */ +#define LOSEFULLSCREEN_PATCH 0 + +/* This patch adds helper functions for maximizing, horizontally and vertically, floating + * windows using keybindings. + * https://dwm.suckless.org/patches/maximize/ + */ +#define MAXIMIZE_PATCH 0 + +/* Control Music Player Daemon via keybinds. + * You need to uncomment the corresponding line in config.mk to use the -lmpdclient library + * when including this patch. + * This patch depends on the following additional library: + * - libmpdclient + * https://dwm.suckless.org/patches/mpdcontrol/ + */ +#define MPDCONTROL_PATCH 0 + +/* Adds rules per monitor, e.g. have default layouts per monitor. + * The use case for this is if the second monitor is vertical (i.e. rotated) then + * you may want to use a different default layout for this monitor than what is + * used for the main monitor. E.g. normal vertical split for main monitor and + * horizontal split for the second. + */ +#define MONITOR_RULES_PATCH 0 + +/* Always display the the monocle-symbol as defined in config.h if the monocle-layout + * is activated. Do not display the number of open clients in the current tag. + * https://dwm.suckless.org/patches/monoclesymbol/ + */ +#define MONOCLESYMBOL_PATCH 0 + +/* Makes a window floating and 1/3rd the height and 1/3rd the width of the screen and is + * positioned in either the center or one of the 8 cardinal directions depending on which + * key is pressed. + * https://dwm.suckless.org/patches/moveplace/ + */ +#define MOVEPLACE_PATCH 0 + +/* This patch allows you to move and resize dwm's clients using keyboard bindings. + * https://dwm.suckless.org/patches/moveresize/ + */ +#define MOVERESIZE_PATCH 0 + +/* This patch allows you to move clients around in the stack and swap them with the master. + * https://dwm.suckless.org/patches/movestack/ + */ +#define MOVESTACK_PATCH 0 + +/* Adds support for the _NET_CLIENT_LIST_STACKING atom, needed by certain applications like the + * Zoom video conferencing application. + * https://github.com/bakkeby/patches/wiki/netclientliststacking/ + */ +#define NET_CLIENT_LIST_STACKING_PATCH 0 + +/* Removes the border when there is only one window visible. + * https://dwm.suckless.org/patches/noborder/ + */ +#define NOBORDER_PATCH 0 + +/* Enable modifying or removing dmenu in config.def.h which resulted previously in a + * compilation error because two lines of code hardcode dmenu into dwm. + * https://dwm.suckless.org/patches/nodmenu/ + */ +#define NODMENU_PATCH 0 + +/* This patch allows for toggleable client button bindings that have no modifiers. + * This can, for example, allow you to move or resize using the mouse alone without holding + * down a modifier key. This can be practical if you have extra buttons on your mouse. + * While you can use button bindings with no modifiers without this patch in a bare dwm, + * those buttons are then unavailable for use within the application itself so being able to + * toggle these on and off can be necessary in certain situations (e.g. being able to use + * back and forward buttons in a browser). + + * Example bindings: + * { ClkClientWin, 0, Button8, movemouse, {0} }, + * { ClkClientWin, 0, Button9, resizemouse, {0} }, + */ +#define NO_MOD_BUTTONS_PATCH 0 + +/* When terminals have transparency then their borders also become transparent. + * This patch ensures that borders have no transparency. Note that this patch is + * only relevant if you are not using the alpha patch. + * https://github.com/szatanjl/dwm/commit/1529909466206016f2101457bbf37c67195714c8 + * https://dwm.suckless.org/patches/alpha/dwm-fixborders-6.2.diff + */ +#define NO_TRANSPARENT_BORDERS_PATCH 0 + +/* Port of InstantWM's on_empty_keys functionality allowing keybindings that apply only when + * a tag is empty. An example use case is being able to launch applications with first hand + * keys like "f" to launch firefox. + * + * https://github.com/instantOS/instantWM/ + * https://github.com/bakkeby/dwm-flexipatch/issues/51 + */ +#define ON_EMPTY_KEYS_PATCH 0 + +/* Minor patch that prevents more than one rule being matched for a given client. */ +#define ONLY_ONE_RULE_MATCH_PATCH 0 + +/* This patch makes it so dwm will only exit via quit() if no windows are open. + * This is to prevent you accidentally losing all your work. + * https://dwm.suckless.org/patches/onlyquitonempty/ + */ +#define ONLYQUITONEMPTY_PATCH 0 + +/* The pertag patch adds nmaster, mfacts and layouts per tag rather than per + * monitor (default). + * https://dwm.suckless.org/patches/pertag/ + */ +#define PERTAG_PATCH 0 + +/* Option to store gaps on a per tag basis rather than on a per monitor basis. + * Depends on both pertag and vanitygaps patches being enabled. + */ +#define PERTAG_VANITYGAPS_PATCH 0 + +/* This controls whether or not to also store bar position on a per + * tag basis, or leave it as one bar per monitor. + */ +#define PERTAGBAR_PATCH 0 + +/* This patch lets you change the position of a client in the stack using the mouse. + * https://github.com/bakkeby/patches/wiki/placemouse + */ +#define PLACEMOUSE_PATCH 0 + +/* This patch provides a way to move clients up and down inside the client list. + * https://dwm.suckless.org/patches/push/ + */ +#define PUSH_PATCH 0 + +/* This patch provides a way to move clients up and down inside the client list, + * but does not push up or down into the master area (except that it does not take + * nmaster into account). + * This takes precedence over the push patch above. + * https://dwm.suckless.org/patches/push/ + */ +#define PUSH_NO_MASTER_PATCH 0 + +/* Shifts all clients per tag to leftmost unoccupied tags. + * + * For example, if clients A, B, C are tagged on tags 1, 5, 9 respectively, when + * this function is called, they will now be on 1, 2, and 3. The focused client + * will also remain focused. + * + * Clients on multiple tags will be treated as if they only were only on their + * leftmost tag, and will be reduced to one tag after the operation is complete. + * https://dwm.suckless.org/patches/reorganizetags/ + */ +#define REORGANIZETAGS_PATCH 0 + +/* By default, windows only resize from the bottom right corner. With this + * patch the mouse is warped to the nearest corner and you resize from there. + * https://dwm.suckless.org/patches/resizecorners/ + */ +#define RESIZECORNERS_PATCH 0 + +/* Practically the same as resizecorners, but the cursor does not warp to corners. + * This takes precedence over the resizecorners patch. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-resizepoint-6.2.diff + */ +#define RESIZEPOINT_PATCH 0 + +/* Adds a keyboard shortcut to restart dwm or alternatively by using kill -HUP dwmpid. + * Additionally dwm can quit cleanly by using kill -TERM dwmpid. + * https://dwm.suckless.org/patches/restartsig/ + */ +#define RESTARTSIG_PATCH 0 + +/* Adds rio-like drawing to resize the selected client. + * This depends on an external tool slop being installed. + * This patch was backported from instantWM. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-riodraw-6.2.diff + */ +#define RIODRAW_PATCH 0 + +/* This patch let's you rotate through the stack using keyboard shortcuts. + * https://dwm.suckless.org/patches/rotatestack/ + */ +#define ROTATESTACK_PATCH 1 + +/* This patch adds rounded corners to client windows in dwm. + * You need to uncomment the corresponding line in config.mk to use the -lXext library + * when including this patch. You will also want to set "borderpx = 0;" in your config.h. + * https://github.com/mitchweaver/suckless/blob/master/dwm/patches/mitch-06-rounded_corners-f04cac6d6e39cd9e3fc4fae526e3d1e8df5e34b2.patch + */ +#define ROUNDED_CORNERS_PATCH 0 + +/* This patch saves size and position of every floating window before it is forced + * into tiled mode. If the window is made floating again then the old dimensions + * will be restored. + * https://dwm.suckless.org/patches/save_floats/ + */ +#define SAVEFLOATS_PATCH 0 + +/* The scratchpad patch allows you to spawn or restore floating terminal windows. + * It is typically useful when one need to do some short typing. + * + * Note that this patch changes TAGMASK to make room for special scratchpad tags, + * so ~0 does more than select all tags with this patch. Code that relies on ~0 to + * represent all tags should use ~SPTAGMASK instead. + * + * Upgraded to Christian Tenllado's multiple scratchpad version. + * https://lists.suckless.org/hackers/2004/17205.html + * https://dwm.suckless.org/patches/scratchpads/ + */ +#define SCRATCHPADS_PATCH 0 + +/* Minor alteration of the above allowing clients to keep their size and position when shown */ +#define SCRATCHPADS_KEEP_POSITION_AND_SIZE_PATCH 0 + +/* This alternative patch enables a scratchpad feature in dwm similar to the scratchpad + * feature in i3wm. + * https://github.com/GasparVardanyan/dwm-scratchpad + */ +#define SCRATCHPAD_ALT_1_PATCH 0 + +/* As opposed to the original patch this only adds a rule option allowing fake fullscreen + * to be enabled for applications when they start. This is intended to be used in combination + * with the fakefullscreenclient patch and offers no practical functionality without it. + * https://dwm.suckless.org/patches/selectivefakefullscreen/ + */ +#define SELECTIVEFAKEFULLSCREEN_PATCH 0 + +/* Allows restarting dwm without the dependency of an external script. + * https://dwm.suckless.org/patches/selfrestart/ + */ +#define SELFRESTART_PATCH 0 + +/* This patch allow clients to keep focus when being sent to another monitor. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-sendmon_keepfocus-6.2.diff + */ +#define SENDMON_KEEPFOCUS_PATCH 0 + +/* This patch allows border pixels to be changed during runtime. + * https://dwm.suckless.org/patches/setborderpx/ + */ +#define SETBORDERPX_PATCH 0 + +/* This patch adds keybindings for left and right circular shift through tags. + * https://github.com/chau-bao-long/dotfiles/blob/master/suckless/dwm/shiftview.diff + */ +#define SHIFTVIEW_PATCH 0 + +/* This variant of the shiftview patch adds left and right circular shift through tags, + * but skips tags where there are no clients. + */ +#define SHIFTVIEW_CLIENTS_PATCH 0 + +/* This patch makes dwm obey even "soft" sizehints for new clients. Any window + * that requests a specific initial size will be floated and set to that size. + * Unlike with "fixed size" windows, you are able to resize and/or unfloat these + * windows freely - only the initial state is affected. + * This version of the patch is honestly of limited utility since there are many + * clients that will abuse it. + * https://dwm.suckless.org/patches/sizehints/ + */ +#define SIZEHINTS_PATCH 0 + +/* This patch makes dwm obey even "soft" sizehints for new clients. This ruled + * version is essentially the same patch except it obeys the "isfloating" rule + * if it is available in config.h for the given client. + * https://dwm.suckless.org/patches/sizehints/ + */ +#define SIZEHINTS_RULED_PATCH 0 + +/* In a multi-head setup monitor 0 is by default the primary screen, with the left and right + * screen being monitor 1 and 2 respectively. This patch sorts screens left to right (or + * top to bottom in a vertical layout) which aims to address some inconsistencies when it + * comes to focusmon, tagmon and similar functionality. + * https://www.mail-archive.com/hackers@suckless.org/msg09400.html + */ +#define SORTSCREENS_PATCH 0 + +/* Spawns programs from currently focused client's working directory. + * https://dwm.suckless.org/patches/spawn_cwd/ + */ +#define SPAWNCMD_PATCH 0 + +/* This patch provides comprehensive utilities for managing the client stack, providing + * keyboard shortcuts for focusing or placing a client at specific positions in the stack. + * Note that the default keybindings for this patch have been changed in dwm-flexipatch + * due to the many conflicts with other patches. As it provides similar functionality to the + * swapfocus patch it also uses the MOD+s shortcut to focus the previously selected client, + * thus note a conflict between these two patches. + * https://dwm.suckless.org/patches/stacker/ + */ +#define STACKER_PATCH 0 + +/* Steam, and steam windows (games), trigger a ConfigureNotify request every time the window + * gets focus. More so, the configure event passed along from Steam tends to have the wrong + * x and y co-ordinates which can make the window, if floating, jump around the screen. + * + * This patch works around this age-old issue by ignoring the x and y co-ordinates for + * ConfigureNotify requests relating to Steam windows. + * + * https://github.com/bakkeby/patches/wiki/steam + */ +#define STEAM_PATCH 0 + +/* Adds toggleable keyboard shortcut to make a client 'sticky', i.e. visible on all tags. + * https://dwm.suckless.org/patches/sticky/ + */ +#define STICKY_PATCH 0 + +/* This patch adds "window swallowing" to dwm as known from Plan 9's windowing system rio. + * Clients marked with isterminal in config.h swallow a window opened by any child process, + * e.g. running xclock in a terminal. Closing the xclock window restores the terminal window + * in the current position. + * + * This patch depends on the following additional libraries: + * - libxcb + * - Xlib-libxcb + * - xcb-res + * + * You need to uncomment the corresponding line in config.mk to use the above libraries when + * including this patch. + * + * https://dwm.suckless.org/patches/swallow/ + */ +#define SWALLOW_PATCH 0 + +/* This patch depends on the pertag patch and makes it possible to switch focus with a single + * shortcut (MOD+s) instead of having to think if you should use mod-j or mod-k for reaching + * the previously used window. + * https://dwm.suckless.org/patches/swapfocus/ + */ +#define SWAPFOCUS_PATCH 0 + +/* This patch allows swapping the contents of the currently selected tag with another tag using + * keyboard shortcuts. + * https://dwm.suckless.org/patches/swaptags/ + */ +#define SWAPTAGS_PATCH 0 + +/* Switch focus between the master and stack columns using a single keybinding. + * https://dwm.suckless.org/patches/switchcol/ + */ +#define SWITCHCOL_PATCH 0 + +/* By default dwm allow you to set application specific rules so that you can have your browser, + * for example, start up on tag 9 optionally on a given monitor when you open your browser it is + * then automatically moved to the configured tag, but you have to manually enable the tag to see + * the newly opened application. + * This patch adds an extra configuration option for individual rules where: + * 0 is default behaviour + * 1 automatically moves you to the tag of the newly opened application and + * 2 enables the tag of the newly opened application in addition to your existing enabled tags + * 3 as 1, but closing that window reverts the view back to what it was previously (*) + * 4 as 2, but closing that window reverts the view back to what it was previously (*) + * + * (*) except if the client has been moved between tags or to another monitor + * + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-switchtag-6.2.diff + * Also see https://dwm.suckless.org/patches/switchtotag + */ +#define SWITCHTAG_PATCH 0 + +/* This patch transforms the monocle layout into a "tabbed" layout if more than one window is + * present on the monocle view. This patch has been added for demonstration purposes only and has + * limited compatibility with other patches. It will conflict space-wise with a second bar. + * Note that fancybar, awesomebar, bartabgroups and similar patches make the tab patch redundant. + * https://dwm.suckless.org/patches/tab/ + */ +#define TAB_PATCH 0 + +/* Adds keyboard shortcuts to move all (or only floating) windows from one tag to another. + * https://dwm.suckless.org/patches/tagall/ + */ +#define TAGALL_PATCH 0 + +/* This patch allows you to move all visible windows on a monitor to an adjacent monitor. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-tagallmon-6.2.diff + */ +#define TAGALLMON_PATCH 0 + +/* This patch makes new clients attach into the stack area when you toggle a new tag into + * view. This means your master area will remain unchanged when toggling views. + * The allmaster patch will cause all clients in the master area to be left alone. This patch + * takes precedence over the onemaster tagintostack patch. + * https://dwm.suckless.org/patches/tagintostack/ + */ +#define TAGINTOSTACK_ALLMASTER_PATCH 0 + +/* This patch makes new clients attach into the stack area when you toggle a new tag into + * view. This means your master area will remain unchanged when toggling views. + * The onemaster patch will cause the first client in the master area to be left alone. + * https://dwm.suckless.org/patches/tagintostack/ + */ +#define TAGINTOSTACK_ONEMASTER_PATCH 0 + +/* If you try to send a fullscreen window to an adjacent monitor using tagmon then + * the window is moved behind the scenes, but it remains in fullscreen on the original + * monitor until you exit fullscreen view (at which point it will appear on the adjacent + * monitor). This patch allows a fullscreen window to be moved to an adjacent monitor + * while remaining in fullscreen. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-tagmonfixfs-6.2.diff + */ +#define TAGMONFIXFS_PATCH 0 + +/* Add functions and keybindings to tag a window to a desired tag on the next (right) + * or previous (left) monitor from the currently selected monitor. + * https://dwm.suckless.org/patches/tagothermonitor/ + */ +#define TAGOTHERMONITOR_PATCH 0 + +/* This patch allows you to swap all visible windows on one monitor with those of an + * adjacent monitor. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-tagswapmon-6.2.diff + */ +#define TAGSWAPMON_PATCH 0 + +/* This patch can be useful to the touchpad users because it allows to + * resize windows using Mod + two-finger scroll. It is useful when + * two-finger scrolling is configured in libinput. + * https://dwm.suckless.org/patches/tapresize/ + */ +#define TAPRESIZE_PATCH 0 + +/* This patch allows you to toggle fullscreen on and off using a single shortcut key. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-togglefullscreen-6.2.diff + */ +#define TOGGLEFULLSCREEN_PATCH 0 + +/* Minor patch that lets you use the same keyboard shortcut to toggle to the previous layout if the + * designated layout is already active. + * + * This allows you to use e.g. MOD+m to change to the monocle layout and use the same keybinding to + * toggle back to what it was previously. The default behaviour in dwm forces you to use either + * MOD+space or MOD+t to change back to tiled layout. + * + * https://github.com/bakkeby/patches/wiki/togglelayout + */ + +#define TOGGLELAYOUT_PATCH 0 + +/* Minor patch that lets you use the same keyboard shortcut to toggle to the previous tag if the + * designated tag is already active. + * + * This allows you to use e.g. MOD+4 to quickly view the 4th tag and use the same keybinding to + * toggle back to what it was previously. The default behaviour in dwm forces you to use either + * MOD+tab or MOD+1 to change back to the previous tag. + * + * Idea ref. + * https://www.reddit.com/r/suckless/comments/ik27vd/key_toggle_between_next_and_previous_tag_dwm/ + * https://github.com/bakkeby/patches/wiki/toggletag + */ +#define TOGGLETAG_PATCH 0 + +/* Lets you transfer the currently focused client between the master and stack area + * while increasing or decreasing the master area (nmaster) accordingly. + * https://dwm.suckless.org/patches/transfer/ + */ +#define TRANSFER_PATCH 0 + +/* Lets you transfer all clients between the master and stack area + * while increasing or decreasing the master area (nmaster) accordingly. + * https://dwm.suckless.org/patches/transfer/ + */ +#define TRANSFER_ALL_PATCH 0 + +/* This patch resets isfloating on any visible windows that have it set. + * Optionally also applies a layout. + * https://dwm.suckless.org/patches/unfloatvisible/ + */ +#define UNFLOATVISIBLE_PATCH 0 + +/* This patch adds configurable gaps between windows differentiating between outer, inner, + * horizontal and vertical gaps. + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-vanitygaps-6.2.diff + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-cfacts-vanitygaps-6.2.diff + */ +#define VANITYGAPS_PATCH 1 + +/* This patch adds outer gaps for the monocle layout. + * Most gaps patches tries to avoid gaps on the monocle layout, as it is often used as a + * fullscreen mode, hence this is enabled separately from the main vanitygaps patch. + */ +#define VANITYGAPS_MONOCLE_PATCH 1 + +/* Follow a window to the tag it is being moved to. + * https://dwm.suckless.org/patches/viewontag/ + */ +#define VIEWONTAG_PATCH 0 + +/* This patch warps the mouse cursor to the center of the currently focused window or screen + * when the mouse cursor is (a) on a different screen or (b) on top of a different window. + * https://dwm.suckless.org/patches/warp/ + */ +#define WARP_PATCH 0 + +/* Sometimes a single application opens different windows depending on the task + * at hand and this is often reflected in the WM_WINDOW_ROLE(STRING) x property. + * This patch adds the role field to the rule configuration so that one can + * differentiate between, say, Firefox "browser" vs "Preferences" vs "Manager" + * or Google-chrome "browser" vs "pop-up". + * https://github.com/bakkeby/patches/blob/master/dwm/dwm-windowrolerule-6.2.diff + */ +#define WINDOWROLERULE_PATCH 0 + +/* The winview patch allows switching the view to that of a given client from the all-window + * view (Mod-0) using a keyboard shortcut. + * http://dwm.suckless.org/patches/winview/ + */ +#define WINVIEW_PATCH 0 + +/* Remember keyboard layout per client. + * It is recommended that you configure xkb before using this patch as described in + * https://www.x.org/archive/X11R7.5/doc/input/XKB-Config.html + * https://dwm.suckless.org/patches/xkb/ + */ +#define XKB_PATCH 0 + +/* Allows dwm to read colors from xrdb (.Xresources) during runtime. Compatible with + * the float border color, awesomebar, urgentborder and titlecolor patches. + * https://dwm.suckless.org/patches/xrdb/ + */ +#define XRDB_PATCH 0 + +/* Simple patch that allows floating windows to be zoomed into the master stack position. + * https://www.reddit.com/r/suckless/comments/ie5fe3/zoomfloating_my_own_simple_original_patch/ + */ +#define ZOOMFLOATING_PATCH 0 + +/* The zoomswap patch allows a master and a stack window to swap places + * rather than every window on the screen changing position. + * https://dwm.suckless.org/patches/zoomswap/ + */ +#define ZOOMSWAP_PATCH 0 + +/** + * Layouts + */ + +/* Bottomstack layout. + * https://dwm.suckless.org/patches/bottomstack/ + */ +#define BSTACK_LAYOUT 0 + +/* Bottomstack horizontal layout. + * https://dwm.suckless.org/patches/bottomstack/ + */ +#define BSTACKHORIZ_LAYOUT 0 + +/* Centered master layout. + * https://dwm.suckless.org/patches/centeredmaster/ + */ +#define CENTEREDMASTER_LAYOUT 0 + +/* Centered floating master layout. + * https://dwm.suckless.org/patches/centeredmaster/ + */ +#define CENTEREDFLOATINGMASTER_LAYOUT 0 + +/* Same as the default tile layout except clients in the master area are arranged in + * columns (i.e. left to right). + * https://dwm.suckless.org/patches/columns/ + */ +#define COLUMNS_LAYOUT 0 + +/* Deck layout. + * https://dwm.suckless.org/patches/deck/ + */ +#define DECK_LAYOUT 0 + +/* Fibonacci dwindle layout. + * https://dwm.suckless.org/patches/fibonacci/ + */ +#define FIBONACCI_DWINDLE_LAYOUT 0 + +/* Fibonacci spiral layout. + * https://dwm.suckless.org/patches/fibonacci/ + */ +#define FIBONACCI_SPIRAL_LAYOUT 0 + +/* Flextile deluxe layout. + * A revamped, more flexible, and over-the-top version of the original flextile layout. + * https://dwm.suckless.org/patches/flextile/ (original) + */ +#define FLEXTILE_DELUXE_LAYOUT 0 + +/* Gappless grid layout. + * https://dwm.suckless.org/patches/gaplessgrid/ + */ +#define GAPPLESSGRID_LAYOUT 0 + +/* Gridmode (grid) layout. + * https://dwm.suckless.org/patches/gridmode/ + */ +#define GRIDMODE_LAYOUT 0 + +/* Horizontal grid (horizgrid) layout. + * https://dwm.suckless.org/patches/horizgrid/ + */ +#define HORIZGRID_LAYOUT 0 + +/* Grid layout where nmaster controls the number of rows. + * https://dwm.suckless.org/patches/nrowgrid/ + */ +#define NROWGRID_LAYOUT 0 + +/* The default tile layout. + * This can be optionally disabled in favour of other layouts. + */ +#define TILE_LAYOUT 1 + +/* Monocle layout (default). + * This can be optionally disabled in favour of other layouts. + */ +#define MONOCLE_LAYOUT 1 +